added Mistbind Clique and Unstoppable Ash
parent
c350ab36c9
commit
d3acc18bf7
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@ -15180,3 +15180,33 @@ converted=4
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cost={3}{R}
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pt=3/3
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timing=main
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>Mistbind Clique
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url=http://magiccards.info/lw/en/75.html
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image=http://magiccards.info/scans/en/lw/75.jpg
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value=5
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removal=2
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rarity=R
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type=Creature
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subtype=Faerie,Wizard
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color=u
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converted=4
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cost={3}{U}
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pt=4/4
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ability=flash,flying
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timing=main
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>Unstoppable Ash
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url=http://magiccards.info/mt/en/137.html
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image=http://magiccards.info/scans/en/mt/137.jpg
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value=5
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removal=2
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rarity=R
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type=Creature
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subtype=Treefolk,Warrior
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color=g
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converted=4
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cost={3}{G}
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pt=5/5
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ability=trample
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timing=main
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@ -0,0 +1,104 @@
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package magic.card;
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import java.util.Collection;
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import magic.model.MagicCard;
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import magic.model.MagicGame;
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import magic.model.MagicPlayer;
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import magic.model.MagicLocationType;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicExileUntilThisLeavesPlayAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicPlayCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.action.MagicSacrificeAction;
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import magic.model.action.MagicTapAction;
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import magic.model.choice.MagicChoice;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicExileTargetPicker;
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import magic.model.target.MagicTarget;
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import magic.model.target.MagicTargetFilter;
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import magic.model.target.MagicTargetHint;
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import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
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import magic.model.trigger.MagicWhenLeavesPlayTrigger;
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public class Mistbind_Clique {
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public static final MagicWhenComesIntoPlayTrigger T1 = new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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final MagicTargetFilter targetFilter =
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new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_FAERIE_YOU_CONTROL,permanent);
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final MagicTargetChoice targetChoice =
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new MagicTargetChoice(
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targetFilter,false,MagicTargetHint.None,"another Faerie to exile");
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final MagicChoice championChoice =
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new MagicMayChoice(
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"You may exile another Faerie you control. " +
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"If you don't, sacrifice " + permanent + ".",
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targetChoice);
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return new MagicEvent(
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permanent,
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player,
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championChoice,
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MagicExileTargetPicker.getInstance(),
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new Object[]{permanent,game.getOpponent(player)},
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this,
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"You may$ exile another Faerie you control$. " +
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"If you don't, sacrifice " + permanent + ".");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicPermanent permanent = (MagicPermanent)data[0];
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if (MagicMayChoice.isYesChoice(choiceResults[0])) {
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event.processTargetPermanent(game,choiceResults,1,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicExileUntilThisLeavesPlayAction(permanent,creature));
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}
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});
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final Collection<MagicTarget> targets =
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game.filterTargets((MagicPlayer)data[1],
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MagicTargetFilter.TARGET_LAND_YOU_CONTROL);
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for (final MagicTarget target : targets) {
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final MagicPermanent land = (MagicPermanent)target;
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game.doAction(new MagicTapAction(land,true));
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}
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} else {
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game.doAction(new MagicSacrificeAction(permanent));
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}
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}
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};
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public static final MagicWhenLeavesPlayTrigger T2 = new MagicWhenLeavesPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent data) {
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if (permanent == data &&
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permanent.getExiledCard() != MagicCard.NONE) {
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final MagicCard exiledCard = permanent.getExiledCard();
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return new MagicEvent(
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permanent,
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permanent.getController(),
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new Object[]{exiledCard,permanent.getController()},
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this,
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"Return " + exiledCard + " to the battlefield");
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicCard exiledCard = (MagicCard)data[0];
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game.doAction(new MagicRemoveCardAction(exiledCard,MagicLocationType.Exile));
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game.doAction(new MagicPlayCardAction(exiledCard,exiledCard.getOwner(),MagicPlayCardAction.NONE));
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}
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};
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}
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@ -0,0 +1,122 @@
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package magic.card;
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import magic.model.MagicCard;
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import magic.model.MagicGame;
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import magic.model.MagicPlayer;
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import magic.model.MagicLocationType;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicChangeTurnPTAction;
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import magic.model.action.MagicExileUntilThisLeavesPlayAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicPlayCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.action.MagicSacrificeAction;
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import magic.model.choice.MagicChoice;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicExileTargetPicker;
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import magic.model.target.MagicTargetFilter;
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import magic.model.target.MagicTargetHint;
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import magic.model.trigger.MagicWhenBecomesBlockedTrigger;
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import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
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import magic.model.trigger.MagicWhenLeavesPlayTrigger;
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public class Unstoppable_Ash {
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public static final MagicWhenComesIntoPlayTrigger T1 = new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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final MagicTargetFilter targetFilter =
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new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_TREEFOLK_OR_WARRIOR_YOU_CONTROL,permanent);
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final MagicTargetChoice targetChoice =
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new MagicTargetChoice(
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targetFilter,false,MagicTargetHint.None,"another Treefolk or Warrior to exile");
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final MagicChoice championChoice =
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new MagicMayChoice(
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"You may exile another Treefolk or Warrior you control. " +
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"If you don't, sacrifice " + permanent + ".",
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targetChoice);
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return new MagicEvent(
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permanent,
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player,
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championChoice,
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MagicExileTargetPicker.getInstance(),
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new Object[]{permanent},
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this,
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"You may$ exile another Treefolk or Warrior you control$. " +
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"If you don't, sacrifice " + permanent + ".");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicPermanent permanent = (MagicPermanent)data[0];
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if (MagicMayChoice.isYesChoice(choiceResults[0])) {
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event.processTargetPermanent(game,choiceResults,1,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicExileUntilThisLeavesPlayAction(permanent,creature));
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}
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});
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} else {
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game.doAction(new MagicSacrificeAction(permanent));
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}
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}
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};
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public static final MagicWhenLeavesPlayTrigger T2 = new MagicWhenLeavesPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent data) {
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if (permanent == data &&
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permanent.getExiledCard() != MagicCard.NONE) {
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final MagicCard exiledCard = permanent.getExiledCard();
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return new MagicEvent(
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permanent,
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permanent.getController(),
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new Object[]{exiledCard,permanent.getController()},
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this,
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"Return " + exiledCard + " to the battlefield");
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicCard exiledCard = (MagicCard)data[0];
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game.doAction(new MagicRemoveCardAction(exiledCard,MagicLocationType.Exile));
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game.doAction(new MagicPlayCardAction(exiledCard,exiledCard.getOwner(),MagicPlayCardAction.NONE));
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}
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};
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public static final MagicWhenBecomesBlockedTrigger T3 = new MagicWhenBecomesBlockedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent data) {
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final MagicPlayer player = permanent.getController();
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return (player == data.getController() ) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{data},
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this,
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data + " gets +0/+5 until end of turn."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeTurnPTAction(
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(MagicPermanent)data[0],
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0,
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5));
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}
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};
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}
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@ -820,6 +820,19 @@ public interface MagicTargetFilter {
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}
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};
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MagicTargetFilter TARGET_TREEFOLK_OR_WARRIOR_YOU_CONTROL = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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final MagicPermanent permanent = (MagicPermanent)target;
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return target.getController() == player &&
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permanent.isCreature(game) &&
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(permanent.hasSubType(MagicSubType.Treefolk,game) ||
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permanent.hasSubType(MagicSubType.Warrior,game));
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType == MagicTargetType.Permanent;
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}
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};
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MagicTargetFilter TARGET_LEGENDARY_SAMURAI_YOU_CONTROL = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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return target.getController() == player &&
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