use playername instead of 'you'
parent
962ebe3179
commit
d13179b7de
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@ -22,7 +22,7 @@ public class Absorb {
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MagicTargetChoice.NEG_TARGET_SPELL,
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new Object[]{cardOnStack,player},
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this,
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"Counter target spell$. You gain 3 life.");
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"Counter target spell$. " + player + " gains 3 life.");
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}
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@Override
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public void executeEvent(
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@ -19,7 +19,7 @@ public class Archon_of_Redemption {
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player,
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new Object[]{player,permanent},
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this,
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player + " gain life equal to " + permanent + "'s power.");
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player + " gains life equal to " + permanent + "'s power.");
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}
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@Override
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public void executeEvent(
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@ -46,7 +46,7 @@ public class Archon_of_Redemption {
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player,
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new Object[]{player,otherPermanent},
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this,
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player + " gain life equal to the power of "+otherPermanent+'.'):
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player + " gains life equal to the power of "+otherPermanent+'.'):
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null;
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}
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@Override
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@ -30,7 +30,7 @@ public class Armadillo_Cloak {
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player,
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new Object[]{player,amount},
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this,
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"You gain "+amount+" life.");
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player + "gains " + amount + " life.");
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}
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return null;
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}
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@ -50,7 +50,7 @@ public class Balefire_Liege {
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player,
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new Object[]{player},
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this,
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player + " gain 3 life."):
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player + " gains 3 life."):
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null;
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}
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@Override
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@ -21,7 +21,7 @@ public class Bitterblossom {
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player,
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new Object[]{player},
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this,
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"You lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.");
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player + " loses 1 life and puts a 1/1 black Faerie Rogue creature token with flying onto the battlefield.");
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}
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return null;
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}
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@ -21,7 +21,7 @@ public class Bottle_Gnomes {
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player,
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new Object[]{player},
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this,
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player + " gain 3 life.");
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player + " gains 3 life.");
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}
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@Override
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public void executeEvent(
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@ -25,7 +25,8 @@ public class Chastise {
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new MagicDestroyTargetPicker(false),
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new Object[]{cardOnStack,player},
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this,
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"Destroy target attacking creature$. You gain life equal to its power.");
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"Destroy target attacking creature$. " + player +
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" gains life equal to its power.");
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}
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@Override
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public void executeEvent(
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@ -29,7 +29,8 @@ public class Death_Grasp {
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new MagicDamageTargetPicker(amount),
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new Object[]{cardOnStack,player,amount},
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this,
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card + " deals "+amount+" damage to target creature or player$. You gain "+amount+" life.");
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card + " deals " + amount + " damage to target creature or player$. " +
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player + " gains "+amount+" life.");
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}
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@Override
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public void executeEvent(
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@ -24,7 +24,8 @@ public class Doomgape {
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player,
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new Object[]{permanent,player},
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this,
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"Sacrifice a creature. You gain life equal to that creature's toughness."):
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"Sacrifice a creature. " + player +
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" gains life equal to that creature's toughness."):
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null;
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}
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@Override
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@ -28,7 +28,8 @@ public class Douse_in_Gloom {
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new MagicDamageTargetPicker(2),
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new Object[]{cardOnStack,player},
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this,
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card + " deals 2 damage to target creature$ and you gain 2 life.");
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card + " deals 2 damage to target creature$ and " +
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player + " gains 2 life.");
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}
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@Override
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public void executeEvent(
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@ -18,7 +18,7 @@ public class Foul_Imp {
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player,
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new Object[]{player},
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this,
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player + " lose 2 life.");
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player + " loses 2 life.");
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}
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@Override
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public void executeEvent(
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@ -50,7 +50,7 @@ public class Ghost_Council_of_Orzhova {
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MagicTargetChoice.TARGET_OPPONENT,
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new Object[]{player},
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this,
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"Target opponent$ loses 1 life and you gain 1 life.");
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"Target opponent$ loses 1 life and " + player + " gains 1 life.");
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}
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@Override
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public void executeEvent(
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@ -20,7 +20,7 @@ public class Hissing_Miasma {
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controller,
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new Object[]{controller},
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this,
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controller + " lose 1 life."):
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controller + " loses 1 life."):
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null;
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}
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@ -18,7 +18,7 @@ public class Kitchen_Finks {
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player,
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new Object[]{player},
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this,
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player + " gain 2 life.");
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player + " gains 2 life.");
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}
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@Override
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public void executeEvent(
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@ -21,7 +21,7 @@ public class Kor_Firewalker {
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player,
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new Object[]{player},
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this,
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"You gain 1 life.");
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player + " gains 1 life.");
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}
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return null;
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}
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@ -24,7 +24,7 @@ public class Lightkeeper_of_Emeria {
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new Object[]{cardOnStack,player},
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this,
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"$Play " + card + ". When " + card + " enters the battlefield, " +
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"you gain 2 life for each time it was kicked$.");
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player + " gains 2 life for each time it was kicked$.");
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}
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@Override
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public void executeEvent(
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@ -54,7 +54,7 @@ public class Lightkeeper_of_Emeria {
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game.doAction(new MagicChangeLifeAction((MagicPlayer)data[0],(Integer)data[1]));
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}
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},
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"You gain "+life+" life."
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player + " gains " + life + " life."
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);
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game.doAction(new MagicPutItemOnStackAction(new MagicTriggerOnStack(permanent,triggerEvent)));
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}
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@ -28,7 +28,8 @@ public class Lightning_Helix {
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new MagicDamageTargetPicker(3),
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new Object[]{cardOnStack,player},
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this,
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card + " deals 3 damage to target creature or player$ and you gain 3 life.");
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card + " deals 3 damage to target creature or player$ and " +
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player + " gains 3 life.");
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}
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@Override
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public void executeEvent(
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@ -18,7 +18,7 @@ public class Lone_Missionary {
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player,
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new Object[]{player},
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this,
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"You gain 4 life.");
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player + " gains 4 life.");
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}
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@Override
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public void executeEvent(
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@ -60,7 +60,7 @@ public class Loxodon_Hierarch {
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player,
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new Object[]{player},
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this,
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player + " gain 4 life.");
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player + " gains 4 life.");
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}
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@Override
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public void executeEvent(
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@ -19,7 +19,7 @@ public class Moroii {
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player,
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new Object[]{player},
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this,
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"You lose 1 life.") :
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player + " loses 1 life.") :
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null;
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}
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@ -21,7 +21,7 @@ public class Mycoid_Shepherd {
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permanent.getController(),
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new Object[]{permanent.getController()},
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this,
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permanent.getController() + " gain 5 life."):
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permanent.getController() + " gains 5 life."):
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null;
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}
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@Override
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@ -48,7 +48,7 @@ public class Mycoid_Shepherd {
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player,
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new Object[]{player},
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this,
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player + " gain 5 life."):
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player + " gains 5 life."):
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null;
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}
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@Override
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@ -23,7 +23,8 @@ public class Offering_to_Asha {
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MagicTargetChoice.NEG_TARGET_SPELL,
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new Object[]{cardOnStack,player},
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this,
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"Counter target spell$ unless its controller pays {4}. You gain 4 life.");
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"Counter target spell$ unless its controller pays {4}. " +
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player + " gains 4 life.");
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}
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@Override
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public void executeEvent(
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@ -23,7 +23,7 @@ public class Oracle_of_Nectars {
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player,
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new Object[]{player,amount},
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this,
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"You gain "+amount+" life.");
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player + " gains " + amount + " life.");
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}
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@Override
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public void executeEvent(
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@ -22,7 +22,7 @@ public class Pelakka_Wurm {
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player,
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new Object[]{player},
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this,
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"You gain 7 life.");
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player + " gains 7 life.");
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}
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@Override
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public void executeEvent(
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@ -22,7 +22,7 @@ public class Perimeter_Captain {
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player,
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new Object[]{player},
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this,
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"You gain 2 life.") :
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player + " gains 2 life.") :
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null;
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}
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@ -20,7 +20,7 @@ public class Phyrexian_Arena {
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player,
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new Object[]{player},
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this,
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player + " draw a card and lose 1 life."):
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player + " draws a card and loses 1 life."):
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null;
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}
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@Override
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@ -19,7 +19,7 @@ public class Phyrexian_Rager {
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player,
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new Object[]{player},
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this,
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player + " draw a card and lose 1 life.");
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player + " draws a card and loses 1 life.");
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}
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@Override
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public void executeEvent(
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@ -28,7 +28,7 @@ public class Pillory_of_the_Sleepless {
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player,
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new Object[]{player},
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this,
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"You lose 1 life.") :
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enchanted.getController() + " loses 1 life.") :
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null;
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}
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@Override
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@ -26,7 +26,7 @@ public class Ravenous_Baloth {
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player,
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new Object[]{player},
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this,
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"You gain 4 life.");
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player + " gains 4 life.");
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}
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@Override
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public void executeEvent(
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@ -26,7 +26,8 @@ public class Reanimate {
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MagicGraveyardTargetPicker.getInstance(),
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new Object[]{cardOnStack,player},
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this,
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"Put target creature card$ from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.");
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"Put target creature card$ from a graveyard onto the battlefield under your control. " +
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player + " loses life equal to its converted mana cost.");
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}
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@Override
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@ -22,7 +22,7 @@ public class Sangromancer {
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player,
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new Object[]{player},
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this,
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"You gain 3 life.");
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player + " gains 3 life.");
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}
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return null;
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}
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@ -47,7 +47,7 @@ public class Sangromancer {
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player,
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new Object[]{player},
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this,
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"You gain 3 life.");
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player + " gains 3 life.");
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}
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return null;
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}
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@ -25,7 +25,8 @@ public class Solemn_Offering {
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new MagicDestroyTargetPicker(false),
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new Object[]{cardOnStack,player},
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this,
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"Destroy target artifact or enchantment$. You gain 4 life.");
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"Destroy target artifact or enchantment$. " +
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player + " gains 4 life.");
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}
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@Override
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public void executeEvent(
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@ -21,7 +21,8 @@ public class Soul_Feast {
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MagicTargetChoice.NEG_TARGET_PLAYER,
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new Object[]{cardOnStack,player},
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this,
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"Target player$ loses 4 life and you gain 4 life.");
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"Target player$ loses 4 life and " +
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player + " gains 4 life.");
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}
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@Override
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public void executeEvent(
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@ -32,7 +32,7 @@ public class Soul_Link {
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player,
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new Object[]{player,amount},
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this,
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"You gain "+amount+" life.") :
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player + " gains " + amount + " life.") :
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null;
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}
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@Override
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@ -57,7 +57,7 @@ public class Soul_Link {
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permanent,
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player,
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new Object[]{player,amount},this,
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"You gain "+amount+" life.") :
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player + " gains " + amount + " life.") :
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null;
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}
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@Override
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@ -24,7 +24,8 @@ public class Souls_of_the_Faultless {
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player,
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new Object[]{player,opponent,amount},
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this,
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"You gain "+amount+" life and attacking player loses "+amount+" life.") :
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player + " gains " + amount + " life and attacking player loses " +
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amount + " life.") :
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null;
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}
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@ -27,7 +27,8 @@ public class Sword_of_Light_and_Shadow {
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MagicGraveyardTargetPicker.getInstance(),
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new Object[]{player},
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this,
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"You gain 3 life and you may$ return target creature card$ from your graveyard to your hand.");
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player + " gains 3 life and you may$ return target creature card$ " +
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"from your graveyard to your hand.");
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}
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return null;
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}
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@ -22,8 +22,8 @@ public class Sword_of_War_and_Peace {
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new Object[]{permanent,player,targetPlayer},
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this,
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permanent + " deals damage to " + targetPlayer +
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" equal to the number of cards in his or her hand and "+
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"you gain 1 life for each card in your hand.");
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" equal to the number of cards in his or her hand and " +
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player + " gains 1 life for each card in your hand.");
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}
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return null;
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}
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@ -19,7 +19,7 @@ public class Sylvok_Lifestaff {
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player,
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new Object[]{player},
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this,
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"You gain 3 life.");
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player + " gains 3 life.");
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}
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return null;
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}
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@ -30,7 +30,7 @@ public class Treva__the_Renewer {
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new Object[]{player},
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this,
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"You may$ pay {2}{W}$. If you do, choose a color$. " +
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"You gain 1 life for each permanent of that color."):
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player + " gains 1 life for each permanent of that color."):
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null;
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}
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@Override
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@ -23,7 +23,7 @@ public class Wall_of_Reverence {
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MagicPowerTargetPicker.getInstance(),
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new Object[]{player},
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this,
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"You gain life equal to the power of target creature$ you control.");
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player + " gains life equal to the power of target creature$ he or she controls.");
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}
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return null;
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}
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Loading…
Reference in New Issue