added Rhox and Break of Day
parent
9b84f3c425
commit
d0f5d4a032
|
@ -0,0 +1,11 @@
|
|||
>Break of Day
|
||||
url=http://magiccards.info/dka/en/3.html
|
||||
image=http://magiccards.info/scans/en/dka/3.jpg
|
||||
value=3
|
||||
rarity=C
|
||||
type=Instant
|
||||
color=w
|
||||
converted=2
|
||||
cost={1}{W}
|
||||
timing=pump
|
||||
requires_card_code
|
|
@ -0,0 +1,14 @@
|
|||
>Rhox
|
||||
url=http://magiccards.info/10e/en/291.html
|
||||
image=http://magiccards.info/scans/en/10e/291.jpg
|
||||
value=5
|
||||
rarity=R
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
color=g
|
||||
converted=6
|
||||
cost={4}{G}{G}
|
||||
pt=5/5
|
||||
timing=main
|
||||
ability=regenerate {2}{G}
|
||||
requires_card_code
|
|
@ -0,0 +1,52 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicAbility;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPayedCost;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPlayer;
|
||||
import magic.model.action.MagicChangeTurnPTAction;
|
||||
import magic.model.action.MagicMoveCardAction;
|
||||
import magic.model.action.MagicSetAbilityAction;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicSpellCardEvent;
|
||||
import magic.model.stack.MagicCardOnStack;
|
||||
import magic.model.target.MagicTarget;
|
||||
import magic.model.target.MagicTargetFilter;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
public class Break_of_Day {
|
||||
public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
|
||||
@Override
|
||||
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
|
||||
final MagicPlayer player=cardOnStack.getController();
|
||||
return new MagicEvent(
|
||||
cardOnStack.getCard(),
|
||||
player,
|
||||
new Object[]{cardOnStack,player},
|
||||
this,
|
||||
"Creatures you control get +1/+1 until end of turn.");
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(
|
||||
final MagicGame game,
|
||||
final MagicEvent event,
|
||||
final Object[] data,
|
||||
final Object[] choiceResults) {
|
||||
game.doAction(new MagicMoveCardAction((MagicCardOnStack)data[0]));
|
||||
final MagicPlayer player = (MagicPlayer)data[1];
|
||||
final Collection<MagicTarget> targets = game.filterTargets(
|
||||
player,
|
||||
MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
|
||||
final boolean fatefulHour = player.getLife() <= 5;
|
||||
for (final MagicTarget target : targets) {
|
||||
final MagicPermanent creature = (MagicPermanent)target;
|
||||
game.doAction(new MagicChangeTurnPTAction(creature,1,1));
|
||||
if (fatefulHour) {
|
||||
game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Indestructible));
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicDamage;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPermanentState;
|
||||
import magic.model.MagicPlayer;
|
||||
import magic.model.action.MagicChangeStateAction;
|
||||
import magic.model.action.MagicDealDamageAction;
|
||||
import magic.model.choice.MagicMayChoice;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.target.MagicTarget;
|
||||
import magic.model.trigger.MagicWhenBecomesBlockedTrigger;
|
||||
|
||||
public class Rhox {
|
||||
public static final MagicWhenBecomesBlockedTrigger T = new MagicWhenBecomesBlockedTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(
|
||||
final MagicGame game,
|
||||
final MagicPermanent permanent,
|
||||
final MagicPermanent data) {
|
||||
final MagicPlayer player = permanent.getController();
|
||||
final MagicPlayer defendingPlayer = game.getOpponent(player);
|
||||
return (permanent == data ) ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
player,
|
||||
new MagicMayChoice(
|
||||
player + " may have Rhox deal its combat damage " +
|
||||
"to defending player as though it weren't blocked."),
|
||||
new Object[]{permanent,defendingPlayer},
|
||||
this,
|
||||
player + " may$ have Rhox deal its combat damage " +
|
||||
"to defending player as though it weren't blocked."):
|
||||
MagicEvent.NONE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void executeEvent(
|
||||
final MagicGame game,
|
||||
final MagicEvent event,
|
||||
final Object data[],
|
||||
final Object[] choiceResults) {
|
||||
if (MagicMayChoice.isYesChoice(choiceResults[0])) {
|
||||
final MagicPermanent permanent = (MagicPermanent)data[0];
|
||||
final MagicDamage damage = new MagicDamage(
|
||||
permanent,
|
||||
(MagicTarget)data[1],
|
||||
permanent.getPower(game),
|
||||
true);
|
||||
game.doAction(new MagicDealDamageAction(damage));
|
||||
game.doAction(new MagicChangeStateAction(
|
||||
permanent,
|
||||
MagicPermanentState.NoCombatDamage,
|
||||
true));
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue