replace groovy code with ability

master
melvin 2013-10-23 11:52:21 +08:00
parent c6e36f02cd
commit cc77ba6e09
2 changed files with 1 additions and 22 deletions

View File

@ -1,21 +0,0 @@
[
new MagicWhenDiesTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicMoveCardAction data) {
return new MagicEvent(
permanent,
this,
"PN puts two 2/2 black Zombie " +
"creature tokens onto the battlefield."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new MagicPlayTokensAction(
event.getPlayer(),
TokenCardDefinitions.get("2/2 black Zombie creature token"),
2
));
}
}
]

View File

@ -7,5 +7,5 @@ type=Creature
subtype=Zombie
cost={5}{B}
pt=4/4
ability=dies effect PN puts two 2/2 black Zombie creature tokens onto the battlefield.
timing=main
requires_groovy_code