added Endless Ranks of the Dead and Falkenrath Marauders
parent
bb1ddd82ee
commit
cbb8d9c6d3
|
@ -4214,6 +4214,29 @@ pt=2/2
|
|||
ability=first strike,vigilance,protection from Vampires,protection from Werewolves,protection from Zombies
|
||||
timing=main
|
||||
|
||||
>Endless Ranks of the Dead
|
||||
image=http://magiccards.info/scans/en/isd/99.jpg
|
||||
value=4
|
||||
rarity=R
|
||||
type=Enchantment
|
||||
color=b
|
||||
converted=4
|
||||
cost={2}{B}{B}
|
||||
timing=enchantment
|
||||
|
||||
>Falkenrath Marauders
|
||||
image=http://magiccards.info/scans/en/isd/141.jpg
|
||||
value=3
|
||||
rarity=R
|
||||
type=Creature
|
||||
subtype=Vampire,Warrior
|
||||
color=r
|
||||
converted=5
|
||||
cost={3}{R}{R}
|
||||
pt=2/2
|
||||
ability=flying,haste
|
||||
timing=fmain
|
||||
|
||||
>Morkrut Banshee
|
||||
image=http://magiccards.info/scans/en/isd/110.jpg
|
||||
value=4
|
||||
|
|
|
@ -0,0 +1,44 @@
|
|||
package magic.card;
|
||||
|
||||
import java.util.Collection;
|
||||
import magic.data.TokenCardDefinitions;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPlayer;
|
||||
import magic.model.action.MagicPlayTokenAction;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.target.MagicTarget;
|
||||
import magic.model.target.MagicTargetFilter;
|
||||
import magic.model.trigger.MagicAtUpkeepTrigger;
|
||||
|
||||
public class Endless_Ranks_of_the_Dead {
|
||||
public static final MagicAtUpkeepTrigger T = new MagicAtUpkeepTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer data) {
|
||||
final MagicPlayer player = permanent.getController();
|
||||
return (player == data) ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
player,
|
||||
new Object[]{player},
|
||||
this,
|
||||
player + " puts X 2/2 black Zombie creature tokens onto the " +
|
||||
"battlefield, where X is half the number of Zombies you control, rounded down"):
|
||||
MagicEvent.NONE;
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(
|
||||
final MagicGame game,
|
||||
final MagicEvent event,
|
||||
final Object data[],
|
||||
final Object[] choiceResults) {
|
||||
final MagicPlayer player = (MagicPlayer)data[0];
|
||||
final Collection<MagicTarget> targets =
|
||||
game.filterTargets(player,MagicTargetFilter.TARGET_ZOMBIE_YOU_CONTROL);
|
||||
final int amount = targets.size() / 2;
|
||||
for (int count=amount;count>0;count--) {
|
||||
game.doAction(new MagicPlayTokenAction(player,TokenCardDefinitions.ZOMBIE_TOKEN_CARD));;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicCounterType;
|
||||
import magic.model.MagicDamage;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.action.MagicChangeCountersAction;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
|
||||
|
||||
public class Falkenrath_Marauders {
|
||||
public static final MagicWhenDamageIsDealtTrigger T = new MagicWhenDamageIsDealtTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
|
||||
return (damage.getSource() == permanent &&
|
||||
damage.getTarget().isPlayer() &&
|
||||
damage.isCombat()) ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
permanent.getController(),
|
||||
new Object[]{permanent},
|
||||
this,
|
||||
"Put two +1/+1 counters on " + permanent + ".") :
|
||||
MagicEvent.NONE;
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(
|
||||
final MagicGame game,
|
||||
final MagicEvent event,
|
||||
final Object data[],
|
||||
final Object[] choiceResults) {
|
||||
game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.PlusOne,2,true));
|
||||
}
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue