added Swiftfoot Boots and Taste of Blood
parent
0301e63e49
commit
c498cd71df
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@ -2585,6 +2585,16 @@ converted=5
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cost={3}{B}{B}
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timing=main
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>Taste of Blood
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image=http://magiccards.info/scans/en/m12/113.jpg
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value=2
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rarity=C
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type=Sorcery
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color=b
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converted=1
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cost={B}
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timing=removal
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>Time Ebb
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image=http://magiccards.info/scans/en/9e/107.jpg
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value=3
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@ -7553,6 +7563,18 @@ equip={0}
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ability=shroud,haste
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timing=equipment
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>Swiftfoot Boots
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image=http://magiccards.info/scans/en/m12/219.jpg
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value=4
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rarity=U
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type=Artifact
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subtype=Equipment
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converted=2
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cost={2}
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equip={1}
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ability=hexproof,haste
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timing=equipment
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>Garruk's Companion
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image=http://magiccards.info/scans/en/m11/176.jpg
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value=3
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@ -0,0 +1,50 @@
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package magic.card;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicCard;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.action.MagicDealDamageAction;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicDamageTargetPicker;
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public class Taste_of_Blood {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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final MagicPlayer player = cardOnStack.getController();
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final MagicCard card = cardOnStack.getCard();
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return new MagicEvent(
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card,
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player,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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new MagicDamageTargetPicker(1),
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new Object[]{cardOnStack,player},
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this,
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card + " deals 1 damage to target player$ and " +
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player + " gains 1 life.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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final MagicCardOnStack cardOnStack = (MagicCardOnStack)data[0];
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game.doAction(new MagicMoveCardAction(cardOnStack));
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final MagicPlayer player = event.getTarget(game,choiceResults,0);
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if (player != null) {
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final MagicDamage damage = new MagicDamage(cardOnStack.getCard(),player,1,false);
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game.doAction(new MagicDealDamageAction(damage));
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}
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game.doAction(new MagicChangeLifeAction((MagicPlayer)data[1],1));
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}
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};
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}
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