added Capsize. added MagicPowerTargetFilter. added Legacy's Allure
parent
1c1e03718e
commit
c344d515d9
|
@ -17268,3 +17268,25 @@ color=u
|
|||
converted=1
|
||||
cost={U}
|
||||
timing=draw
|
||||
|
||||
>Capsize
|
||||
url=http://magiccards.info/tp/en/55.html
|
||||
image=http://magiccards.info/scans/en/tp/55.jpg
|
||||
value=3
|
||||
rarity=C
|
||||
type=Instant
|
||||
color=u
|
||||
converted=3
|
||||
cost={1}{U}{U}
|
||||
timing=removal
|
||||
|
||||
>Legacy's Allure
|
||||
url=http://magiccards.info/tp/en/71.html
|
||||
image=http://magiccards.info/scans/en/tp/71.jpg
|
||||
value=3
|
||||
rarity=U
|
||||
type=Enchantment
|
||||
color=u
|
||||
converted=2
|
||||
cost={U}{U}
|
||||
timing=enchantment
|
||||
|
|
|
@ -0,0 +1,56 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicLocationType;
|
||||
import magic.model.MagicManaCost;
|
||||
import magic.model.MagicPayedCost;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.action.MagicMoveCardAction;
|
||||
import magic.model.action.MagicPermanentAction;
|
||||
import magic.model.action.MagicRemoveFromPlayAction;
|
||||
import magic.model.choice.MagicBuybackChoice;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicSpellCardEvent;
|
||||
import magic.model.stack.MagicCardOnStack;
|
||||
import magic.model.target.MagicBounceTargetPicker;
|
||||
|
||||
public class Capsize {
|
||||
public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
|
||||
@Override
|
||||
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
cardOnStack.getCard(),
|
||||
cardOnStack.getController(),
|
||||
new MagicBuybackChoice(MagicTargetChoice.TARGET_PERMANENT,MagicManaCost.THREE),
|
||||
MagicBounceTargetPicker.getInstance(),
|
||||
new Object[]{cardOnStack},
|
||||
this,
|
||||
"Return target permanent$ to its owner's hand. If the " +
|
||||
"buyback cost was payed$, return " + cardOnStack + " to " +
|
||||
"its owner's hand as it resolves.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void executeEvent(
|
||||
final MagicGame game,
|
||||
final MagicEvent event,
|
||||
final Object[] data,
|
||||
final Object[] choiceResults) {
|
||||
final MagicCardOnStack cardOnStack = (MagicCardOnStack)data[0];
|
||||
event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
|
||||
public void doAction(final MagicPermanent permanent) {
|
||||
game.doAction(new MagicRemoveFromPlayAction(permanent,MagicLocationType.OwnersHand));
|
||||
}
|
||||
});
|
||||
if (MagicBuybackChoice.isYesChoice(choiceResults[1])) {
|
||||
game.doAction(new MagicMoveCardAction(
|
||||
cardOnStack.getCard(),
|
||||
MagicLocationType.Stack,
|
||||
MagicLocationType.OwnersHand));
|
||||
} else {
|
||||
game.doAction(new MagicMoveCardAction(cardOnStack));
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
|
@ -0,0 +1,93 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicCounterType;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPayedCost;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPlayer;
|
||||
import magic.model.MagicSource;
|
||||
import magic.model.action.MagicChangeCountersAction;
|
||||
import magic.model.action.MagicGainControlAction;
|
||||
import magic.model.action.MagicPermanentAction;
|
||||
import magic.model.choice.MagicMayChoice;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.event.MagicActivation;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
import magic.model.event.MagicSacrificeEvent;
|
||||
import magic.model.event.MagicTiming;
|
||||
import magic.model.target.MagicExileTargetPicker;
|
||||
import magic.model.target.MagicTargetFilter;
|
||||
import magic.model.target.MagicTargetHint;
|
||||
import magic.model.trigger.MagicAtUpkeepTrigger;
|
||||
|
||||
public class Legacy_s_Allure {
|
||||
public static final MagicAtUpkeepTrigger T = new MagicAtUpkeepTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer data) {
|
||||
final MagicPlayer player = permanent.getController();
|
||||
return (player == data) ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
player,
|
||||
new MagicMayChoice(
|
||||
player + " may put a treasure counter on " + permanent + "."),
|
||||
new Object[]{permanent},
|
||||
this,
|
||||
player + " may$ put a treasure counter on " + permanent + "."):
|
||||
MagicEvent.NONE;
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(
|
||||
final MagicGame game,
|
||||
final MagicEvent event,
|
||||
final Object data[],
|
||||
final Object[] choiceResults) {
|
||||
if (MagicMayChoice.isYesChoice(choiceResults[0])) {
|
||||
game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.Charge,1,true));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
MagicActivation.NO_COND,
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
"Control"
|
||||
) {
|
||||
|
||||
@Override
|
||||
public MagicEvent[] getCostEvent(final MagicSource source) {
|
||||
return new MagicEvent[]{new MagicSacrificeEvent((MagicPermanent)source)};
|
||||
}
|
||||
|
||||
@Override
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||
final MagicTargetFilter targetFilter =
|
||||
new MagicTargetFilter.MagicPowerTargetFilter(
|
||||
MagicTargetFilter.TARGET_CREATURE,
|
||||
source.getCounters(MagicCounterType.Charge));
|
||||
final MagicTargetChoice targetChoice =
|
||||
new MagicTargetChoice(
|
||||
targetFilter,true,MagicTargetHint.Negative,"target creature to gain control of");
|
||||
return new MagicEvent(
|
||||
source,
|
||||
source.getController(),
|
||||
targetChoice,
|
||||
MagicExileTargetPicker.getInstance(),
|
||||
new Object[]{source.getController()},
|
||||
this,
|
||||
"Gain control of target creature$ with power less than or " +
|
||||
"equal to the number of treasure counters on " + source + ".");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game,final MagicEvent event,final Object[] data,final Object[] choiceResults) {
|
||||
event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
|
||||
public void doAction(final MagicPermanent creature) {
|
||||
game.doAction(new MagicGainControlAction((MagicPlayer)data[0],creature));
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
|
@ -26,7 +26,7 @@ public class Whispers_of_the_Muse {
|
|||
new Object[]{cardOnStack,player},
|
||||
this,
|
||||
player + " $draws a card. If the buyback cost was payed$, " +
|
||||
"return " + card + " to its owners hand as it resolves.");
|
||||
"return " + card + " to its owner's hand as it resolves.");
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(
|
||||
|
|
|
@ -1668,6 +1668,26 @@ public interface MagicTargetFilter {
|
|||
}
|
||||
};
|
||||
|
||||
public static final class MagicPowerTargetFilter implements MagicTargetFilter {
|
||||
|
||||
private final MagicTargetFilter targetFilter;
|
||||
private final int power;
|
||||
|
||||
public MagicPowerTargetFilter(final MagicTargetFilter targetFilter,final int power) {
|
||||
this.targetFilter = targetFilter;
|
||||
this.power = power;
|
||||
}
|
||||
@Override
|
||||
public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
|
||||
return targetFilter.accept(game,player,target) &&
|
||||
((MagicPermanent)target).getPower(game) <= power;
|
||||
}
|
||||
@Override
|
||||
public boolean acceptType(final MagicTargetType targetType) {
|
||||
return targetFilter.acceptType(targetType);
|
||||
}
|
||||
};
|
||||
|
||||
public static final class CardTargetFilter implements MagicTargetFilter {
|
||||
|
||||
private final MagicCardDefinition cardDefinition;
|
||||
|
|
Loading…
Reference in New Issue