added Capsize. added MagicPowerTargetFilter. added Legacy's Allure
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1c1e03718e
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c344d515d9
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@ -17268,3 +17268,25 @@ color=u
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converted=1
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converted=1
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cost={U}
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cost={U}
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timing=draw
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timing=draw
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>Capsize
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url=http://magiccards.info/tp/en/55.html
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image=http://magiccards.info/scans/en/tp/55.jpg
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value=3
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rarity=C
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type=Instant
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color=u
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converted=3
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cost={1}{U}{U}
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timing=removal
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>Legacy's Allure
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url=http://magiccards.info/tp/en/71.html
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image=http://magiccards.info/scans/en/tp/71.jpg
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value=3
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rarity=U
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type=Enchantment
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color=u
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converted=2
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cost={U}{U}
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timing=enchantment
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@ -0,0 +1,56 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicLocationType;
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import magic.model.MagicManaCost;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicRemoveFromPlayAction;
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import magic.model.choice.MagicBuybackChoice;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicBounceTargetPicker;
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public class Capsize {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack.getCard(),
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cardOnStack.getController(),
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new MagicBuybackChoice(MagicTargetChoice.TARGET_PERMANENT,MagicManaCost.THREE),
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MagicBounceTargetPicker.getInstance(),
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new Object[]{cardOnStack},
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this,
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"Return target permanent$ to its owner's hand. If the " +
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"buyback cost was payed$, return " + cardOnStack + " to " +
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"its owner's hand as it resolves.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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final MagicCardOnStack cardOnStack = (MagicCardOnStack)data[0];
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent permanent) {
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game.doAction(new MagicRemoveFromPlayAction(permanent,MagicLocationType.OwnersHand));
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}
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});
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if (MagicBuybackChoice.isYesChoice(choiceResults[1])) {
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game.doAction(new MagicMoveCardAction(
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cardOnStack.getCard(),
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MagicLocationType.Stack,
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MagicLocationType.OwnersHand));
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} else {
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game.doAction(new MagicMoveCardAction(cardOnStack));
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}
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}
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};
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}
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@ -0,0 +1,93 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.MagicSource;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicGainControlAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicActivation;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicSacrificeEvent;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicExileTargetPicker;
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import magic.model.target.MagicTargetFilter;
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import magic.model.target.MagicTargetHint;
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import magic.model.trigger.MagicAtUpkeepTrigger;
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public class Legacy_s_Allure {
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public static final MagicAtUpkeepTrigger T = new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer data) {
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final MagicPlayer player = permanent.getController();
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return (player == data) ?
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new MagicEvent(
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permanent,
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player,
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new MagicMayChoice(
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player + " may put a treasure counter on " + permanent + "."),
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new Object[]{permanent},
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this,
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player + " may$ put a treasure counter on " + permanent + "."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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if (MagicMayChoice.isYesChoice(choiceResults[0])) {
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game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.Charge,1,true));
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}
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}
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};
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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MagicActivation.NO_COND,
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new MagicActivationHints(MagicTiming.Removal),
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"Control"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicSource source) {
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return new MagicEvent[]{new MagicSacrificeEvent((MagicPermanent)source)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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final MagicTargetFilter targetFilter =
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new MagicTargetFilter.MagicPowerTargetFilter(
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MagicTargetFilter.TARGET_CREATURE,
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source.getCounters(MagicCounterType.Charge));
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final MagicTargetChoice targetChoice =
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new MagicTargetChoice(
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targetFilter,true,MagicTargetHint.Negative,"target creature to gain control of");
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return new MagicEvent(
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source,
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source.getController(),
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targetChoice,
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MagicExileTargetPicker.getInstance(),
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new Object[]{source.getController()},
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this,
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"Gain control of target creature$ with power less than or " +
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"equal to the number of treasure counters on " + source + ".");
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}
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@Override
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public void executeEvent(final MagicGame game,final MagicEvent event,final Object[] data,final Object[] choiceResults) {
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicGainControlAction((MagicPlayer)data[0],creature));
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}
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});
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}
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};
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}
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@ -26,7 +26,7 @@ public class Whispers_of_the_Muse {
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new Object[]{cardOnStack,player},
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new Object[]{cardOnStack,player},
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this,
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this,
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player + " $draws a card. If the buyback cost was payed$, " +
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player + " $draws a card. If the buyback cost was payed$, " +
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"return " + card + " to its owners hand as it resolves.");
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"return " + card + " to its owner's hand as it resolves.");
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}
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}
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@Override
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@Override
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public void executeEvent(
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public void executeEvent(
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@ -1668,6 +1668,26 @@ public interface MagicTargetFilter {
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}
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}
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};
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};
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public static final class MagicPowerTargetFilter implements MagicTargetFilter {
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private final MagicTargetFilter targetFilter;
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private final int power;
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public MagicPowerTargetFilter(final MagicTargetFilter targetFilter,final int power) {
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this.targetFilter = targetFilter;
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this.power = power;
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}
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@Override
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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return targetFilter.accept(game,player,target) &&
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((MagicPermanent)target).getPower(game) <= power;
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}
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@Override
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public boolean acceptType(final MagicTargetType targetType) {
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return targetFilter.acceptType(targetType);
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}
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};
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public static final class CardTargetFilter implements MagicTargetFilter {
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public static final class CardTargetFilter implements MagicTargetFilter {
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private final MagicCardDefinition cardDefinition;
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private final MagicCardDefinition cardDefinition;
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