convert from java code to groovy code
parent
33ac998146
commit
bfc18c1cee
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@ -0,0 +1,33 @@
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[
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new MagicPermanentActivation(
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[MagicConditionFactory.ManaCost("{1}{W}")],
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new MagicActivationHints(MagicTiming.Pump,true),
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"Lifelink"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostEvent(source,"{1}{W}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL,
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MagicLifelinkTargetPicker.create(),
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this,
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"Target creature\$ you control gains lifelink until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Lifelink));
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}
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});
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}
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}
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]
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@ -8,4 +8,4 @@ subtype=Human,Wizard
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cost={1}{W}
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pt=2/1
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timing=fmain
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requires_card_code
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requires_groovy_code
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@ -1,54 +0,0 @@
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package magic.card;
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import magic.model.MagicAbility;
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import magic.model.MagicGame;
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import magic.model.MagicManaCost;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicSetAbilityAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicLifelinkTargetPicker;
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public class Alabaster_Mage {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{MagicConditionFactory.ManaCost("{1}{W}")},
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new MagicActivationHints(MagicTiming.Pump,true),
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"Lifelink"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return new MagicEvent[]{new MagicPayManaCostEvent(source,"{1}{W}")};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL,
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MagicLifelinkTargetPicker.create(),
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this,
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"Target creature$ you control gains lifelink until end of turn."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Lifelink));
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}
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});
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}
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};
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}
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