replace groovy code with ability in card script

master
melvin 2013-10-20 16:42:52 +08:00
parent 57302e3ba1
commit befffcbba8
2 changed files with 1 additions and 20 deletions

View File

@ -1,19 +0,0 @@
[
new MagicBattalionTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPermanent attacker) {
return new MagicEvent(
permanent,
this,
"SN gains first strike until end of turn."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new MagicGainAbilityAction(
event.getPermanent(),
MagicAbility.FirstStrike
));
}
}
]

View File

@ -7,5 +7,5 @@ type=Creature
subtype=Human,Soldier
cost={R}{W}
pt=3/2
ability=battalion effect SN gains first strike until end of turn.
timing=main
requires_groovy_code