replace groovy code with ability in card script
parent
57302e3ba1
commit
befffcbba8
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@ -1,19 +0,0 @@
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[
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new MagicBattalionTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPermanent attacker) {
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return new MagicEvent(
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permanent,
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this,
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"SN gains first strike until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicGainAbilityAction(
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event.getPermanent(),
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MagicAbility.FirstStrike
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));
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}
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}
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]
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@ -7,5 +7,5 @@ type=Creature
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subtype=Human,Soldier
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cost={R}{W}
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pt=3/2
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ability=battalion effect SN gains first strike until end of turn.
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timing=main
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requires_groovy_code
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