convert from java code to groovy code

master
melvin 2013-05-19 13:29:15 +08:00
parent dd0e6dbf25
commit be3578bd38
3 changed files with 29 additions and 44 deletions

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@ -0,0 +1,28 @@
[
new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
@Override
public MagicEvent executeTrigger(
final MagicGame game,
final MagicPermanent permanent,
final MagicPermanent otherPermanent) {
return (otherPermanent.isCreature()) ?
new MagicEvent(
permanent,
MagicTargetChoice.NEG_TARGET_PLAYER,
this,
"Target player\$ loses 1 life and PN gains 1 life."
):
MagicEvent.NONE;
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPlayer(game,new MagicPlayerAction() {
public void doAction(final MagicPlayer player) {
game.doAction(new MagicChangeLifeAction(player,-1));
game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
}
});
}
}
]

View File

@ -8,4 +8,4 @@ subtype=Vampire
cost={1}{B}
pt=0/1
timing=main
requires_card_code
requires_groovy_code

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@ -1,43 +0,0 @@
package magic.card;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.MagicChangeLifeAction;
import magic.model.action.MagicPlayerAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.trigger.MagicWhenOtherPutIntoGraveyardFromPlayTrigger;
public class Blood_Artist {
public static final MagicWhenOtherPutIntoGraveyardFromPlayTrigger T = new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
@Override
public MagicEvent executeTrigger(
final MagicGame game,
final MagicPermanent permanent,
final MagicPermanent otherPermanent) {
final MagicPlayer controller = permanent.getController();
return (otherPermanent.isCreature()) ?
new MagicEvent(
permanent,
controller,
MagicTargetChoice.NEG_TARGET_PLAYER,
this,
"Target player$ loses 1 life and " +
controller + " gains 1 life."):
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
event.processTargetPlayer(game,new MagicPlayerAction() {
public void doAction(final MagicPlayer player) {
game.doAction(new MagicChangeLifeAction(player,-1));
}
});
game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
}
};
}