convert from java code to groovy code
parent
dd0e6dbf25
commit
be3578bd38
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@ -0,0 +1,28 @@
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[
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new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent otherPermanent) {
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return (otherPermanent.isCreature()) ?
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new MagicEvent(
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permanent,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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this,
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"Target player\$ loses 1 life and PN gains 1 life."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(player,-1));
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
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}
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});
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}
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}
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]
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@ -8,4 +8,4 @@ subtype=Vampire
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cost={1}{B}
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pt=0/1
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timing=main
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requires_card_code
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requires_groovy_code
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@ -1,43 +0,0 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.action.MagicPlayerAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenOtherPutIntoGraveyardFromPlayTrigger;
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public class Blood_Artist {
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public static final MagicWhenOtherPutIntoGraveyardFromPlayTrigger T = new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent otherPermanent) {
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final MagicPlayer controller = permanent.getController();
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return (otherPermanent.isCreature()) ?
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new MagicEvent(
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permanent,
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controller,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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this,
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"Target player$ loses 1 life and " +
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controller + " gains 1 life."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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game.doAction(new MagicChangeLifeAction(player,-1));
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}
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});
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
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}
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};
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}
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