added Moldgraf Monstrosity and Moment of Heroism
parent
1c79a6dcce
commit
b822089858
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@ -4654,6 +4654,29 @@ pt=1/1
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ability=flying
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timing=main
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>Moldgraf Monstrosity
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image=http://magiccards.info/scans/en/isd/194.jpg
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value=5
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rarity=R
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type=Creature
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subtype=Insect
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color=g
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converted=7
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cost={4}{G}{G}{G}
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pt=8/8
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ability=trample
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timing=main
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>Moment of Heroism
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image=http://magiccards.info/scans/en/isd/24.jpg
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value=3
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rarity=C
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type=Instant
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color=w
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converted=2
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cost={1}{W}
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timing=pump
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>Morkrut Banshee
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image=http://magiccards.info/scans/en/isd/110.jpg
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value=4
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@ -0,0 +1,57 @@
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package magic.card;
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import java.util.List;
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import magic.model.MagicCard;
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import magic.model.MagicGame;
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import magic.model.MagicLocationType;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicPlayCardAction;
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import magic.model.action.MagicReanimateAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicTarget;
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import magic.model.target.MagicTargetFilter;
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import magic.model.trigger.MagicGraveyardTriggerData;
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import magic.model.trigger.MagicWhenPutIntoGraveyardTrigger;
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public class Moldgraf_Monstrosity {
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public static final MagicWhenPutIntoGraveyardTrigger T = new MagicWhenPutIntoGraveyardTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicGraveyardTriggerData triggerData) {
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final MagicPlayer player = permanent.getController();
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return (MagicLocationType.Play == triggerData.fromLocation) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{permanent,player},
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this,
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"Exile " + permanent + ", then return two creature " +
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"cards at random from your graveyard to the battlefield."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicPermanent permanent = (MagicPermanent)data[0];
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game.doAction(new MagicRemoveCardAction(permanent.getCard(),MagicLocationType.Graveyard));
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game.doAction(new MagicMoveCardAction(permanent.getCard(),MagicLocationType.Graveyard,MagicLocationType.Exile));
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final MagicPlayer player = (MagicPlayer)data[1];
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final List<MagicTarget> targets =
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game.filterTargets(player,MagicTargetFilter.TARGET_CREATURE_CARD_FROM_GRAVEYARD);
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final magic.MersenneTwisterFast rng =
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new magic.MersenneTwisterFast(permanent.getId() + player.getId());
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int actualAmount = Math.min(targets.size(),2);
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for (;actualAmount>0;actualAmount--) {
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final int index = rng.nextInt(targets.size());
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final MagicCard card = (MagicCard)targets.get(index);
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game.doAction(new MagicReanimateAction(player,card,MagicPlayCardAction.NONE));
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}
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}
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};
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}
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@ -0,0 +1,45 @@
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package magic.card;
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import magic.model.MagicAbility;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicChangeTurnPTAction;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicSetAbilityAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicLifelinkTargetPicker;
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public class Moment_of_Heroism {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack.getCard(),
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cardOnStack.getController(),
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicLifelinkTargetPicker.getInstance(),
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new Object[]{cardOnStack},
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this,
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"Target creature$ gets +2/+2 and gains lifelink until end of turn.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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game.doAction(new MagicMoveCardAction((MagicCardOnStack)data[0]));
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeTurnPTAction(creature,2,2));
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game.doAction(new MagicSetAbilityAction(creature,MagicAbility.LifeLink));
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}
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});
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}
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};
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}
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