convert from java code to groovy code
parent
0cbd859a41
commit
b7785bee78
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@ -0,0 +1,70 @@
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[
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new MagicPermanentActivation(
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[
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MagicCondition.CAN_TAP_CONDITION,
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MagicCondition.ONE_CREATURE_CONDITION
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],
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new MagicActivationHints(MagicTiming.Pump),
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"Charge"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source),
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new MagicSacrificePermanentEvent(
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source,
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MagicTargetChoice.SACRIFICE_CREATURE
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)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Put a charge counter on SN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.Charge,
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1,
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true
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));
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}
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},
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new MagicPermanentActivation(
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[
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MagicConditionFactory.ManaCost("{1}")
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],
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new MagicActivationHints(MagicTiming.Pump),
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"Draw"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostEvent(source,"{1}"),
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new MagicSacrificeEvent(source)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN draw a card for each charge counter on SN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicDrawAction(
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event.getPlayer(),
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event.getPermanent().getCounters(MagicCounterType.Charge)
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));
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}
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}
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]
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@ -6,4 +6,4 @@ rarity=U
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type=Artifact
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cost={2}
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timing=artifact
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requires_card_code
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requires_groovy_code
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@ -28,8 +28,8 @@
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final MagicStatic PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) {
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@Override
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public void modPowerToughness(
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final MagicPermanent source,
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final MagicPermanent permanent,
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final MagicPermanent S,
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final MagicPermanent P,
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final MagicPowerToughness pt) {
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pt.set(X,X);
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}
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@ -37,7 +37,7 @@
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final MagicStatic ST = new MagicStatic(MagicLayer.Type, MagicStatic.UntilEOT) {
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@Override
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public void modSubTypeFlags(
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final MagicPermanent permanent,
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final MagicPermanent P,
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final Set<MagicSubType> flags) {
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flags.addAll(MagicSubType.ALL_CREATURES);
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}
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@ -38,7 +38,7 @@
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source,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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this,
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"Exile the top card of target player's$ library. " +
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"Exile the top card of target player's\$ library. " +
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"If it's a land card, PN gains 1 life."
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);
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}
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@ -48,4 +48,4 @@
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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}
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]
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@ -1,92 +0,0 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicGame;
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import magic.model.MagicManaCost;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicDrawAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicSacrificeEvent;
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import magic.model.event.MagicSacrificePermanentEvent;
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import magic.model.event.MagicTapEvent;
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import magic.model.event.MagicTiming;
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public class Culling_Dais {
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public static final MagicPermanentActivation A1 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicCondition.ONE_CREATURE_CONDITION
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},
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new MagicActivationHints(MagicTiming.Pump),
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"Charge") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return new MagicEvent[]{
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new MagicTapEvent(source),
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new MagicSacrificePermanentEvent(
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source,
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source.getController(),
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MagicTargetChoice.SACRIFICE_CREATURE)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Put a charge counter on SN.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.Charge,
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1,
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true));
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}
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};
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicConditionFactory.ManaCost("{1}")
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},
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new MagicActivationHints(MagicTiming.Pump),
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"Draw") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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final MagicPermanent permanent = source;
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return new MagicEvent[]{
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new MagicPayManaCostEvent(source,"{1}"),
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new MagicSacrificeEvent(permanent)};
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}
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@Override
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public MagicEvent getPermanentEvent(
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final MagicPermanent source,
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final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN draw a card for each charge counter on SN.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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final int amount = event.getPermanent().getCounters(MagicCounterType.Charge);
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game.doAction(new MagicDrawAction(
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event.getPlayer(),
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amount));
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}
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};
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}
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Loading…
Reference in New Issue