add rough draft of notes for 1.49
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@ -62,8 +62,104 @@ Thank you for your support and have fun!
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Release 1.49 (April 26, 2014)
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Release 1.49 (April 27, 2014)
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============
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frank
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Guest
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hong yie
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Lodici
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melvin
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ShawnieBoy
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- add Cube filter to card explorer filter panel.
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made parallel MCTS lock-free, use regular newFixedThreadPool instead of custom ThreadPoolExecutor
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convert ability parsing to use regex
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remove the need to start activated ability with the word 'cost'
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Implement '<type>cycling <mana cost>' to scripts
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Add 'put <chosen from hand> onto the battlefield (tapped)'
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support 'destroy all <group>' and 'destroy all <group>. They can't be regenerated.' in effect
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support 'Discard <chosen> card' as cost'
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support 'unearth <mana cost>'
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support 'scavenge <mana cost>' in ability
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support 'flashback <costs>'
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support 'retrace' ability in card script
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issue 587: Display Player which is going first on Mulligan Screen.
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Replace {E} cost with 'Exile SN'
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Add 'Exile SN' and 'Sacrifice SN' to effects
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Implement 'Whenever SN becomes tapped,' ability
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support 'deals damage to each <filter> and each <filter>'
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Add 'Attach SN to <chosen>' as a scripted effect.
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add {Threshold} activation restriction
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Add SearchLibraryToGraveyard and SacrificeSelfEndStep effects
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Add generic 'When(ever) SN becomes the target of a spell or ability," ability to scripts
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Add 'Whenever SN attacks or blocks' to scripts
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- set a custom background image by dragging image onto Magarena frame.
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Edit scripts for new 'Equip <manacost>' ability
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Add 'Equipped creature has|gains <ability>|<pt change>' to scripts
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add 'sn deals <amount> damage to each <filter>'
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add 'put <amount> <counter> on each <filter>'
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add 'whenever sn blocks or becomes blocked, <effect>'
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add 'whenever sn becomes blocked, <effect>'
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support 'when sn blocks, <effect>',
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Add 'Switch <chosen>'s power and toughness until end of turn.' to scripts
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Add 'Switch SN's power and toughness until end of turn.' to scripts
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support 'you may pay <mana cost>. If you do, <effect>'
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add 'whenever a player casts a/an <spell>, <effect>'
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add {YourTurn} activation restriction
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add 'tap sn' effect and filters
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add 'Whenever SN or another <filter> dies, <effect>
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add 'Whenever another <filter> dies, <effect>' and 'Whenever a/an <filter> dies, <effect>'
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support relcaim effect
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Add 'Whenever another <permanent type/subtype> enters the battlefield, <effect>'
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Add 'Whenever a/an <permanent type> enters the battlefield, <effect>' ability and allow card syntax for EntersWithCounter and EntersTappedUnless
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Add 'remove <amount> <CounterType> from SN.' as an effect and allow extra syntax for PumpGainCan'tSelf
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support "Whenever another <filter> enters the battlefield under your control, <effect>"
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support 'transmute <mana cost>' ability
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Enable scripts to allow '<chosen/SN> can't... this turn'
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Add pumpGainGroup and modify regEx for search to hand
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Implement 'Whenever SN becomes blocked by a creature, it gets <pt change> until end of turn' and edit 'blocked by pump' to 'Whenever SN becomes blocked, it gets <pt change> for each creature blocking it.
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Add 'You may (pay) <cost> (and <cost>) rather than pay SN's mana cost.' to scripts.
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Convert 'damage opponent discard random' to card based syntax
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Add SearchLibraryToTopLibrary effect and syntax variants to scripts
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Add mana_or_combat to Eldrazi Spawn, can now choose which to sacrifice - Fix Issue 427
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Add '(pn ) draw(s) a card at the beginning of the next turn's upkeep' to script effects
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Enable 'Enchanted creature gains <pt change>.' and 'Enchanted creature gains <pt change> and (has) <ability> (and...)'
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shuffle SN into its owner's library' to effects (Permanents only)
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- moved import function out of download dialog into its own dialog.
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- import now migrates various user generated data as well as downloaded images.
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- fixes
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Grizzled Wolverine should only be able to activate ability
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when it becomes blocked, not when any creature becomes blocked.
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fixes issue 593
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fix: Dominus of Fealty, Issue 591
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fix unable to champion tribal permanent
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fix Garruk, Caller of Beasts Issue 517
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fix incorrect mana cost for Odious Trow
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Fix - Blasted Landscape no longer enters the battlefield tapped
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fix: Brainstorm, Issue 441
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fix: Flowstone Embrace, changing +2/+2 to +2/-2
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Master of Diversion giving ability to all attackers (issue 571)
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Walking Atlas unable to put any land onto the battlefield + Fix timing
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fix missing target notification in even description Jagged-Scar Archers, fixes issue 574
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add state trigger to Dark Depths, fixes issue 451
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maybe fix: Issue 570
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play choice should focus viewer even if choice is made automatically for the player
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each choice should enforce its own focus, it does not have to 'restore' the focus when it is done
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- changed the following card script syntax (old -> new):
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* ally grow
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-> Whenever SN or another Ally enters the battlefield under your control, you may put a +1/+1 counter on SN.
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* tap add mana <mana>
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-> {T}: Add <mana> to your mana pool.
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* deals damage to a player <effect>
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-> Whenever SN deals damage to a player, <effect>
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Edit combat abilities to match card text.
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Release 1.48 (March 30, 2014)
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============
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