convert from java code to groovy code
parent
96beda7847
commit
b6ec8d9603
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@ -0,0 +1,38 @@
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[
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new MagicPermanentActivation(
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[
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ManaCost("{G}")
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],
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new MagicActivationHints(MagicTiming.Pump,false),
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"Regen"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostTapEvent(source,"{G}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicRegenerateTargetPicker.getInstance(),
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this,
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"Regenerate target creature\$."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicRegenerateAction(creature));
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}
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});
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}
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}
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]
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@ -6,4 +6,4 @@ rarity=R
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type=Legendary,Land
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ability=tap add mana {1}
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timing=land
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requires_card_code
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requires_groovy_code
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@ -1,57 +0,0 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicManaCost;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicRegenerateAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostTapEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicRegenerateTargetPicker;
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public class Yavimaya_Hollow {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ManaCost("{G}")
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},
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new MagicActivationHints(MagicTiming.Pump,false),
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"Regen") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return new MagicEvent[]{
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new MagicPayManaCostTapEvent(source,"{G}")
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};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicRegenerateTargetPicker.getInstance(),
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this,
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"Regenerate target creature$."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicRegenerateAction(creature));
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}
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});
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}
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};
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}
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