replace groovy code with ability in card script

master
melvin 2013-10-15 17:43:43 +08:00
parent 2580de4bac
commit b4c5b4c2ce
2 changed files with 2 additions and 35 deletions

View File

@ -1,34 +0,0 @@
[
new MagicPermanentActivation(
new MagicActivationHints(MagicTiming.Removal),
"-1/-1"
) {
@Override
public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
return [
new MagicSacrificePermanentEvent(
source,
MagicTargetChoice.SACRIFICE_SAPROLING
)
];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
MagicTargetChoice.NEG_TARGET_CREATURE,
new MagicWeakenTargetPicker(1,1),
this,
"Target creature\$ gets -1/-1 until end of turn."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicChangeTurnPTAction(creature,-1,-1));
}
});
}
}
]

View File

@ -7,5 +7,6 @@ type=Creature
subtype=Zombie,Fungus
cost={1}{B}
pt=1/1
ability=pay {SS} Target creature gets -1/-1 until end of turn.
timing=main
requires_groovy_code=Thallid;Deathspore Thallid
requires_groovy_code=Thallid