replace groovy code with ability

master
melvin 2013-10-23 11:35:38 +08:00
parent 6d8f7fd523
commit b0ccbcc85b
3 changed files with 2 additions and 19 deletions

View File

@ -24,7 +24,7 @@
game.doAction(new MagicDestroyAction(creature));
game.doAction(new MagicPlayTokenAction(
controller,
TokenCardDefinitions.get("Spirit2")
TokenCardDefinitions.get("1/1 white Spirit creature token with flying")
));
}
});

View File

@ -1,17 +0,0 @@
[
new MagicWhenDiesTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicMoveCardAction data) {
return new MagicEvent(
permanent,
this,
"PN puts a 1/1 white Spirit creature token with flying onto the battlefield."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new MagicPlayTokenAction(event.getPlayer(),TokenCardDefinitions.get("Spirit2")));
}
}
]

View File

@ -7,5 +7,5 @@ type=Creature
subtype=Human,Soldier
cost={W}
pt=1/1
ability=dies effect PN puts a 1/1 white Spirit creature token with flying onto the battlefield.
timing=main
requires_groovy_code