added Assault Strobe and Auriok Edgewright
parent
64b40e202a
commit
af34c5c968
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@ -11370,3 +11370,25 @@ cost={6}
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equip={6}
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given_pt=6/6
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timing=equipment
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>Assault Strobe
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image=http://magiccards.info/scans/en/som/82.jpg
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value=2
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rarity=C
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type=Sorcery
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color=r
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converted=1
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cost={R}
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timing=block
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>Auriok Edgewright
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image=http://magiccards.info/scans/en/som/3.jpg
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value=2
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rarity=U
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type=Creature
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subtype=Human,Soldier
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color=w
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converted=2
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cost={W}{W}
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pt=2/2
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timing=main
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@ -0,0 +1,45 @@
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package magic.card;
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import magic.model.MagicAbility;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicSetAbilityAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicFirstStrikeTargetPicker;
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public class Assault_Strobe {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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final MagicPlayer player = cardOnStack.getController();
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return new MagicEvent(
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cardOnStack.getCard(),
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player,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicFirstStrikeTargetPicker.getInstance(),
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new Object[]{cardOnStack},
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this,
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"Target creature$ gains double strike until end of turn.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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game.doAction(new MagicMoveCardAction((MagicCardOnStack)data[0]));
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicSetAbilityAction(creature,MagicAbility.DoubleStrike));
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}
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});
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}
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};
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}
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@ -0,0 +1,19 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicAbility;
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import magic.model.MagicType;
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import magic.model.mstatic.MagicLayer;
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import magic.model.mstatic.MagicStatic;
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public class Auriok_Edgewright {
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public static final MagicStatic S = new MagicStatic(MagicLayer.Ability) {
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@Override
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public long getAbilityFlags(final MagicGame game,final MagicPermanent permanent,final long flags) {
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return permanent.getController().getNrOfPermanentsWithType(MagicType.Artifact,game) >= 3 ?
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flags | MagicAbility.DoubleStrike.getMask() :
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flags;
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}
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};
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}
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