replace groovy code with ability in card script
parent
f5995df429
commit
ae5c57ed14
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@ -1,20 +0,0 @@
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[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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this,
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"Creatures PN controls gain intimidate until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final Collection<MagicPermanent> targets =
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game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent target : targets) {
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game.doAction(new MagicGainAbilityAction(target,MagicAbility.Intimidate));
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}
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}
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}
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]
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@ -5,5 +5,5 @@ value=2.681
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rarity=C
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type=Sorcery
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cost={2}{B}
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effect=Creatures PN controls gain intimidate until end of turn.
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timing=pump
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requires_groovy_code
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