replace groovy code with ability in card script

master
melvin 2013-10-20 16:50:27 +08:00
parent f5995df429
commit ae5c57ed14
2 changed files with 1 additions and 21 deletions

View File

@ -1,20 +0,0 @@
[
new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
this,
"Creatures PN controls gain intimidate until end of turn."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final Collection<MagicPermanent> targets =
game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
for (final MagicPermanent target : targets) {
game.doAction(new MagicGainAbilityAction(target,MagicAbility.Intimidate));
}
}
}
]

View File

@ -5,5 +5,5 @@ value=2.681
rarity=C
type=Sorcery
cost={2}{B}
effect=Creatures PN controls gain intimidate until end of turn.
timing=pump
requires_groovy_code