added Looter il-Kor and Shadowstorm
parent
3aed7b40e9
commit
ae2f9b3d76
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@ -15975,3 +15975,30 @@ cost={2}{B}
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pt=2/1
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ability=shadow
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timing=main
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>Looter il-Kor
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url=http://magiccards.info/ts/en/66.html
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image=http://magiccards.info/scans/en/ts/66.jpg
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value=2
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removal=2
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rarity=C
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type=Creature
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subtype=Kor,Rogue
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color=u
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converted=2
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cost={1}{U}
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pt=1/1
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ability=shadow
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timing=main
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>Shadowstorm
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url=http://magiccards.info/tp/en/202.html
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image=http://magiccards.info/scans/en/tp/202.jpg
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value=2
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removal=1
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rarity=U
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type=Sorcery
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color=r
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converted=1
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cost={R}
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timing=removal
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@ -0,0 +1,39 @@
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package magic.card;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicDrawAction;
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import magic.model.event.MagicDiscardEvent;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
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public class Looter_il_Kor {
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public static final MagicWhenDamageIsDealtTrigger T = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final MagicPlayer player = permanent.getController();
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return (damage.getSource() == permanent &&
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damage.getTarget().isPlayer() &&
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damage.getTarget() != player) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{player,permanent},
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this,
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player + " draws a card, then discards a card."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicPlayer player = (MagicPlayer)data[0];
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game.doAction(new MagicDrawAction(player,1));
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game.addEvent(new MagicDiscardEvent((MagicPermanent)data[1],player,1,false));
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}
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};
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}
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@ -0,0 +1,47 @@
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package magic.card;
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import magic.model.MagicCard;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicSource;
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import magic.model.action.MagicDealDamageAction;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicTarget;
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import magic.model.target.MagicTargetFilter;
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import java.util.Collection;
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public class Shadowstorm {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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final MagicCard card = cardOnStack.getCard();
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return new MagicEvent(
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card,
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cardOnStack.getController(),
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new Object[]{cardOnStack},
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this,
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card + " deals 2 damage to each creature with shadow.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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final MagicCardOnStack cardOnStack = (MagicCardOnStack)data[0];
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game.doAction(new MagicMoveCardAction(cardOnStack));
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final MagicSource source = cardOnStack.getCard();
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final Collection<MagicTarget> targets =
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game.filterTargets(cardOnStack.getController(),MagicTargetFilter.TARGET_CREATURE_WITH_SHADOW);
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for (final MagicTarget target : targets) {
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final MagicDamage damage = new MagicDamage(source,target,2,false);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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};
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}
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