replace groovy code with ability in card script
parent
d2a369065a
commit
ac59513243
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@ -1,32 +0,0 @@
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[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump,true),
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"Deathtouch"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostEvent(source,"{1}{B}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL,
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MagicDeathtouchTargetPicker.getInstance(),
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this,
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"Target creature\$ you control gains deathtouch until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicGainAbilityAction(creature,MagicAbility.Deathtouch));
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}
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});
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}
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}
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]
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@ -7,5 +7,5 @@ type=Creature
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subtype=Human,Wizard
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cost={1}{B}
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pt=2/1
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timing=fmain
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requires_groovy_code
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ability=pay {1}{B}: Target creature you control gains deathtouch until end of turn.
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timing=main
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