added Searing Meditation. corrected Cradle of Vitality

master
beholder 2011-09-20 17:06:53 +02:00
parent a4c93679ee
commit a4f350b61b
3 changed files with 66 additions and 0 deletions

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@ -6195,6 +6195,16 @@ converted=5
cost={3}{B}{B}
timing=enchantment
>Searing Meditation
image=http://magiccards.info/scans/en/ddh/27.jpg
value=3
rarity=R
type=Enchantment
color=rw
converted=3
cost={1}{R}{W}
timing=enchantment
>Call to the Grave
image=http://magiccards.info/scans/en/m12/85.jpg
value=4

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@ -11,6 +11,7 @@ import magic.model.choice.MagicMayChoice;
import magic.model.choice.MagicPayManaCostChoice;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.target.MagicPumpTargetPicker;
import magic.model.trigger.MagicWhenLifeIsGainedTrigger;
public class Cradle_of_Vitality {
@ -27,6 +28,7 @@ public class Cradle_of_Vitality {
"You may pay {1}{W}.",
new MagicPayManaCostChoice(MagicManaCost.ONE_WHITE),
MagicTargetChoice.POS_TARGET_CREATURE),
MagicPumpTargetPicker.getInstance(),
new Object[]{amount},
this,
"You may$ pay {1}{W}$. If you do, put a +1/+1 counter " +

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@ -0,0 +1,54 @@
package magic.card;
import magic.model.MagicDamage;
import magic.model.MagicGame;
import magic.model.MagicManaCost;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.MagicDealDamageAction;
import magic.model.action.MagicTargetAction;
import magic.model.choice.MagicMayChoice;
import magic.model.choice.MagicPayManaCostChoice;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.target.MagicDamageTargetPicker;
import magic.model.target.MagicTarget;
import magic.model.trigger.MagicWhenLifeIsGainedTrigger;
public class Searing_Meditation {
public static final MagicWhenLifeIsGainedTrigger T = new MagicWhenLifeIsGainedTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final Object[] data) {
final MagicPlayer player = permanent.getController();
return (player == (MagicPlayer)data[0]) ?
new MagicEvent(
permanent,
player,
new MagicMayChoice(
"You may pay {2}.",
new MagicPayManaCostChoice(MagicManaCost.TWO),
MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER),
new MagicDamageTargetPicker(2),
new Object[]{permanent},
this,
"You may$ pay {2}$. If you do, " + permanent + " deals 2 " +
"damage to target creature or player$."):
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
if (MagicMayChoice.isYesChoice(choiceResults[0])) {
event.processTarget(game,choiceResults,2,new MagicTargetAction() {
public void doAction(final MagicTarget target) {
final MagicDamage damage = new MagicDamage((MagicPermanent)data[0],target,2,false);
game.doAction(new MagicDealDamageAction(damage));
}
});
}
}
};
}