re-ordered layout of hand, graveyard and exile tab buttons to be more consistent and thus clearer.
parent
69a5cb6b70
commit
a44e6493b6
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@ -34,10 +34,10 @@ public class ImageHandGraveyardExileViewer extends JPanel implements ChangeListe
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tabSelector=new TabSelector(this,true);
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tabSelector=new TabSelector(this,true);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_HAND),"Hand : "+playerName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_HAND),"Hand : "+playerName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_GRAVEYARD),"Graveyard : "+playerName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_GRAVEYARD),"Graveyard : "+playerName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_GRAVEYARD),"Graveyard : "+opponentName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_EXILE),"Exile : "+playerName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_EXILE),"Exile : "+playerName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_HAND),"Hand : "+opponentName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_GRAVEYARD),"Graveyard : "+opponentName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_EXILE),"Exile : "+opponentName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_EXILE),"Exile : "+opponentName);
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tabSelector.addTab(theme.getIcon(Theme.ICON_SMALL_HAND),"Other : "+playerName);
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add(tabSelector,BorderLayout.WEST);
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add(tabSelector,BorderLayout.WEST);
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cardListViewer=new ImageCardListViewer(controller);
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cardListViewer=new ImageCardListViewer(controller);
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