added Mikaeus, the Unhallowed and Sightless Ghoul
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a9c0b05ca7
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9f643beb64
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@ -0,0 +1,15 @@
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>Mikaeus, the Unhallowed
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url=http://magiccards.info/dka/en/70.html
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image=http://magiccards.info/scans/en/dka/70.jpg
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value=5
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rarity=M
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type=Legendary,Creature
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subtype=Zombie,Cleric
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color=b
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converted=6
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cost={3}{B}{B}{B}
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pt=5/5
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ability=intimidate
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static=player
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timing=main
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requires_card_code
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@ -0,0 +1,13 @@
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>Sightless Ghoul
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url=http://magiccards.info/dka/en/73.html
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image=http://magiccards.info/scans/en/dka/73.jpg
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value=2
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rarity=C
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type=Creature
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subtype=Zombie,Soldier
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color=b
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converted=4
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cost={3}{B}
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pt=2/2
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ability=can't block,undying
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timing=main
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@ -0,0 +1,72 @@
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package magic.card;
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import magic.model.MagicAbility;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.MagicPowerToughness;
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import magic.model.MagicSubType;
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import magic.model.action.MagicDestroyAction;
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import magic.model.event.MagicEvent;
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import magic.model.mstatic.MagicLayer;
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import magic.model.mstatic.MagicStatic;
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import magic.model.target.MagicTargetFilter;
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import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
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public class Mikaeus__the_Unhallowed {
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public static final MagicStatic S1 = new MagicStatic(
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MagicLayer.ModPT,
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MagicTargetFilter.TARGET_NONHUMAN_CREATURE_YOU_CONTROL) {
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@Override
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public void getPowerToughness(final MagicGame game,final MagicPermanent permanent,final MagicPowerToughness pt) {
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pt.add(1,1);
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}
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@Override
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public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
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return source != target;
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}
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};
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public static final MagicStatic S2 = new MagicStatic(
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MagicLayer.Ability,
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MagicTargetFilter.TARGET_NONHUMAN_CREATURE_YOU_CONTROL) {
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@Override
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public long getAbilityFlags(final MagicGame game,final MagicPermanent permanent,final long flags) {
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return flags | MagicAbility.Undying.getMask();
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}
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@Override
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public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
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return source != target;
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}
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};
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public static final MagicWhenDamageIsDealtTrigger T = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicDamage damage) {
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final MagicPlayer player = permanent.getController();
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return (damage.getTarget() == player &&
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damage.getSource().isPermanent() &&
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((MagicPermanent)damage.getSource()).hasSubType(MagicSubType.Human,game)) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{damage.getSource()},
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this,
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"Destroy " + damage.getSource() + "."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicDestroyAction((MagicPermanent)data[0]));
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}
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};
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}
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@ -1051,6 +1051,17 @@ public interface MagicTargetFilter {
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}
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};
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MagicTargetFilter TARGET_NONHUMAN_CREATURE_YOU_CONTROL = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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return target.getController() == player &&
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((MagicPermanent)target).isCreature(game) &&
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!((MagicPermanent)target).hasSubType(MagicSubType.Human,game);
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType==MagicTargetType.Permanent;
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}
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};
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MagicTargetFilter TARGET_SOLDIER = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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return ((MagicPermanent)target).isCreature(game) &&
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