replace priority number with priority constant in MagicIfDamageWouldBeDealtTrigger
parent
2e5bc81801
commit
99bac727c5
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@ -1,5 +1,5 @@
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[
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new MagicIfDamageWouldBeDealtTrigger(5) {
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new MagicIfDamageWouldBeDealtTrigger(MagicTrigger.PREVENT_DAMAGE) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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if (damage.getTarget().isCreature() && damage.getTarget().hasSubType(MagicSubType.Cleric) && permanent.isFriend(damage.getTarget())) {
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@ -1,5 +1,5 @@
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[
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new MagicIfDamageWouldBeDealtTrigger(2) {
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new MagicIfDamageWouldBeDealtTrigger(MagicTrigger.REPLACE_DAMAGE) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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if (permanent.isController(damage.getTarget())) {
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@ -1,5 +1,5 @@
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[
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new MagicIfDamageWouldBeDealtTrigger(3) {
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new MagicIfDamageWouldBeDealtTrigger(MagicTrigger.INCREASE_DAMAGE) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final MagicSource source=damage.getSource();
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@ -1,5 +1,5 @@
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[
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new MagicIfDamageWouldBeDealtTrigger(3) {
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new MagicIfDamageWouldBeDealtTrigger(MagicTrigger.INCREASE_DAMAGE) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final MagicSource source = damage.getSource();
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@ -1,5 +1,5 @@
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[
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new MagicIfDamageWouldBeDealtTrigger(5) {
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new MagicIfDamageWouldBeDealtTrigger(MagicTrigger.PREVENT_DAMAGE) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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if (permanent.isEnemy(damage.getSource()) && permanent.isController(damage.getTarget())) {
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@ -13,7 +13,7 @@
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}
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}
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},
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new MagicIfDamageWouldBeDealtTrigger(5) {
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new MagicIfDamageWouldBeDealtTrigger(MagicTrigger.PREVENT_DAMAGE) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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if (permanent.isFriend(damage.getTarget())) {
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@ -1,5 +1,5 @@
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[
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new MagicIfDamageWouldBeDealtTrigger(2) {
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new MagicIfDamageWouldBeDealtTrigger(MagicTrigger.REPLACE_DAMAGE) {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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if (permanent.isController(damage.getTarget()) && permanent.getEnchantedCreature().isValid()) {
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@ -12,6 +12,7 @@ public abstract class MagicTrigger<T> implements MagicEventAction,MagicChangeCar
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public static final int REPLACEMENT = 1;
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public static final int CANT_BE_PREVENTED = 2;
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public static final int INCREASE_DAMAGE = 3;
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public static final int PREVENT_DAMAGE = 4;
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public static final int REPLACE_DAMAGE = 6;
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private static final int DEFAULT_PRIORITY = 10;
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