convert from java code to groovy code

master
melvin 2013-05-26 10:35:06 +08:00
parent a0e223d5b4
commit 9977c71055
3 changed files with 31 additions and 48 deletions

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@ -0,0 +1,30 @@
[
new MagicPermanentActivation(
[MagicCondition.CAN_TAP_CONDITION],
new MagicActivationHints(MagicTiming.Pump,true),
"Pump"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return [new MagicTapEvent(source)];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
MagicTargetChoice.POS_TARGET_1_1_CREATURE,
MagicPumpTargetPicker.create(),
this,
"Target 1/1 creature$ gets +1/+2 until end of turn."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicChangeTurnPTAction(creature,1,2));
}
});
}
}
]

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@ -6,4 +6,4 @@ rarity=U
type=Legendary,Land
ability=tap add mana {G}
timing=land
requires_card_code
requires_groovy_code

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@ -1,47 +0,0 @@
package magic.card;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.action.MagicChangeTurnPTAction;
import magic.model.action.MagicPermanentAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.condition.MagicCondition;
import magic.model.event.MagicActivationHints;
import magic.model.event.MagicEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicTapEvent;
import magic.model.event.MagicTiming;
import magic.model.target.MagicPumpTargetPicker;
public class Pendelhaven {
public static final MagicPermanentActivation A = new MagicPermanentActivation(
new MagicCondition[]{MagicCondition.CAN_TAP_CONDITION},
new MagicActivationHints(MagicTiming.Pump,true),
"Pump") {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return new MagicEvent[]{new MagicTapEvent(source)};
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
MagicTargetChoice.POS_TARGET_1_1_CREATURE,
MagicPumpTargetPicker.create(),
this,
"Target 1/1 creature$ gets +1/+2 until end of turn."
);
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicChangeTurnPTAction(creature,1,2));
}
});
}
};
}