moved comments to before the enum
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976e66abb9
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@ -1,10 +1,20 @@
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package magic.model.phase;
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package magic.model.phase;
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public enum MagicStep {
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public enum MagicStep {
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/** Begin of each phase */
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Begin,
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Begin, /** Begin of each phase */
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/** Let active player play spells until pass. */
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ActivePlayer, /** Let active player play spells until pass. */
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ActivePlayer,
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OtherPlayer, /** Let other player play spells until pass. If spells were played, go back to ActivePlayer. */
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Resolve, /** If stack is empty, go to StackResolved. Otherwise resolve top spell of stack and go back to ActivePlayer. */
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/** Let other player play spells until pass. If spells were played, go back
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NextPhase, /** Go to the next phase. */
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* to ActivePlayer. */
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OtherPlayer,
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/** If stack is empty, go to StackResolved. Otherwise resolve top spell of
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* stack and go back to ActivePlayer. */
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Resolve,
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/** Go to the next phase. */
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NextPhase,
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}
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}
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