combine nested if statements in SwingGameController.

master
lodici 2017-06-19 13:55:03 +01:00
parent 707eacdead
commit 93bac2c796
1 changed files with 2 additions and 4 deletions

View File

@ -1106,10 +1106,8 @@ public class SwingGameController implements IUIGameController {
@Override
public void doStackItemPause() {
if (game.getStack().hasItem()) {
if (getStackItemPause() > 0) {
pause(getStackItemPause());
}
if (game.getStack().hasItem() && getStackItemPause() > 0) {
pause(getStackItemPause());
}
}