combine nested if statements in SwingGameController.
parent
707eacdead
commit
93bac2c796
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@ -1106,10 +1106,8 @@ public class SwingGameController implements IUIGameController {
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@Override
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public void doStackItemPause() {
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if (game.getStack().hasItem()) {
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if (getStackItemPause() > 0) {
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pause(getStackItemPause());
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}
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if (game.getStack().hasItem() && getStackItemPause() > 0) {
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pause(getStackItemPause());
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}
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}
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