removed code that dealt with shadow ability from canBeBlocked method. fixes issue 137
parent
668cfb8f84
commit
9332a13992
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@ -731,12 +731,6 @@ public class MagicPermanent implements MagicSource,MagicTarget,Comparable<MagicP
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return false;
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}
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}
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// Shadow
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if (MagicAbility.Shadow.hasAbility(flags) &&
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!player.controlsPermanentWithAbility(MagicAbility.Shadow,game)) {
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return false;
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}
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return true;
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}
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