added Goblin Burrows and Gods' Eye, Gate to the Reikai
parent
f2b5b4e6e4
commit
91749641ca
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@ -16737,3 +16737,19 @@ value=4
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rarity=R
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type=Land
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timing=land
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>Goblin Burrows
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url=http://magiccards.info/evg/en/58.html
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image=http://magiccards.info/scans/en/evg/58.jpg
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value=3
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rarity=U
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type=Land
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timing=land
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>Gods' Eye, Gate to the Reikai
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url=http://magiccards.info/bok/en/164.html
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image=http://magiccards.info/scans/en/bok/164.jpg
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value=3
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rarity=R
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type=Legendary,Land
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timing=land
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@ -0,0 +1,62 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicManaCost;
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import magic.model.MagicManaType;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicSource;
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import magic.model.action.MagicChangeTurnPTAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicManaActivation;
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import magic.model.event.MagicPayManaCostTapEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicTapManaActivation;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicPumpTargetPicker;
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import java.util.Arrays;
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public class Goblin_Burrows {
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public static final MagicManaActivation M = new MagicTapManaActivation(
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Arrays.asList(MagicManaType.Colorless),0);
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicManaCost.ONE_RED.getCondition()
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},
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new MagicActivationHints(MagicTiming.Pump),
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"Pump") {
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@Override
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public MagicEvent[] getCostEvent(final MagicSource source) {
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return new MagicEvent[]{
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new MagicPayManaCostTapEvent(source,source.getController(),MagicManaCost.ONE_RED)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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source.getController(),
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MagicTargetChoice.POS_TARGET_GOBLIN_CREATURE,
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MagicPumpTargetPicker.getInstance(),
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MagicEvent.NO_DATA,
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this,
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"Target Goblin creature$ gets +2/+0 until end of turn.");
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}
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@Override
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public void executeEvent(final MagicGame game,final MagicEvent event,final Object[] data,final Object[] choiceResults) {
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeTurnPTAction(creature,2,0));
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}
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});
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}
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};
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}
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@ -0,0 +1,47 @@
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package magic.card;
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import magic.data.TokenCardDefinitions;
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import magic.model.MagicGame;
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import magic.model.MagicLocationType;
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import magic.model.MagicManaType;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicPlayTokenAction;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicManaActivation;
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import magic.model.event.MagicTapManaActivation;
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import magic.model.trigger.MagicGraveyardTriggerData;
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import magic.model.trigger.MagicWhenPutIntoGraveyardTrigger;
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import java.util.Arrays;
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public class Gods__Eye__Gate_to_the_Reikai {
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public static final MagicManaActivation M = new MagicTapManaActivation(
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Arrays.asList(MagicManaType.Colorless),0);
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public static final MagicWhenPutIntoGraveyardTrigger T = new MagicWhenPutIntoGraveyardTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicGraveyardTriggerData triggerData) {
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final MagicPlayer player = permanent.getController();
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return (MagicLocationType.Play == triggerData.fromLocation) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{player},
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this,
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player + " puts a 1/1 colorless Spirit creature token onto the battlefield.") :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicPlayTokenAction(
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(MagicPlayer)data[0],
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TokenCardDefinitions.getInstance().getTokenDefinition("Spirit1")));
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}
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};
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}
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@ -233,6 +233,9 @@ public class MagicTargetChoice extends MagicChoice {
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public static final MagicTargetChoice POS_TARGET_KNIGHT_CREATURE =
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new MagicTargetChoice(MagicTargetFilter.TARGET_KNIGHT_CREATURE,true,MagicTargetHint.Positive,
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"target Knight creature ");
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public static final MagicTargetChoice POS_TARGET_GOBLIN_CREATURE =
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new MagicTargetChoice(MagicTargetFilter.TARGET_GOBLIN_CREATURE,true,MagicTargetHint.Positive,
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"target Goblin creature ");
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private static final MagicTargetChoice SACRIFICE_PERMANENT=
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new MagicTargetChoice(MagicTargetFilter.TARGET_PERMANENT_YOU_CONTROL,false,MagicTargetHint.None,"a permanent to sacrifice");
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public static final MagicTargetChoice SACRIFICE_CREATURE=
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@ -762,6 +762,17 @@ public interface MagicTargetFilter {
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}
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};
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MagicTargetFilter TARGET_GOBLIN_CREATURE = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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return ((MagicPermanent)target).isCreature(game) &&
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((MagicPermanent)target).hasSubType(MagicSubType.Goblin,game);
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType == MagicTargetType.Permanent;
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}
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};
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MagicTargetFilter TARGET_GOBLIN_YOU_CONTROL=new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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return target.getController()==player &&
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