update VegasAI to use Task instead of Runnable so that exceptions are caught and logged correctly
parent
179f64369d
commit
9024be57e8
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@ -3,7 +3,7 @@ package magic.ai;
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import magic.model.MagicGame;
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import magic.model.MagicGame;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicEvent;
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public class VegasWorker implements Runnable {
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public class VegasWorker extends Task {
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private static final int MAIN_PHASES=6;
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private static final int MAIN_PHASES=6;
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@ -31,7 +31,7 @@ public class VegasWorker implements Runnable {
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}
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}
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@Override
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@Override
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public void run() {
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public void execute() {
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final long endTime = System.nanoTime() + slice;
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final long endTime = System.nanoTime() + slice;
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while (System.nanoTime() < endTime) {
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while (System.nanoTime() < endTime) {
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final MagicGame game = new MagicGame(sourceGame, sourceGame.getScorePlayer());
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final MagicGame game = new MagicGame(sourceGame, sourceGame.getScorePlayer());
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