merge multiple rules into one rule that uses a MagicCard filter
parent
a4d91fb20c
commit
8f5e3b419d
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@ -136,28 +136,11 @@ public enum MagicConditionParser {
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return MagicConditionFactory.GraveyardAtLeast(filter, amount);
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}
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},
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WarriorCardInGraveyard("a Warrior card is in your graveyard") {
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CardInGraveyard("(you have |there is )?(a |an )?" + ARG.WORDRUN + " (is )?in your graveyard") {
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@Override
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public MagicCondition toCondition(final Matcher arg) {
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return MagicCondition.HAS_WARRIOR_IN_GRAVEYARD;
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}
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},
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ArtifactCardInGraveyard("an artifact card is in your graveyard") {
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@Override
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public MagicCondition toCondition(final Matcher arg) {
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return MagicCondition.HAS_ARTIFACT_IN_GRAVEYARD;
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}
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},
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CreatureInYourGraveyard("you have a creature card in your graveyard") {
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@Override
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public MagicCondition toCondition(final Matcher arg) {
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return MagicCondition.HAS_CREATURE_IN_GRAVEYARD;
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}
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},
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ArtifactInYourGraveyard("you have an artifact card in your graveyard") {
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@Override
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public MagicCondition toCondition(final Matcher arg) {
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return MagicCondition.HAS_ARTIFACT_IN_GRAVEYARD;
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final MagicTargetFilter<MagicCard> filter = MagicTargetFilterFactory.Card(ARG.wordrun(arg) + " from your graveyard");
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return MagicConditionFactory.GraveyardAtLeast(filter, 1);
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}
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},
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YourDevotionAtLeast("you have at least " + ARG.NUMBER + " devotion to "+ ARG.COLOR) {
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