converted Hedron Scrabbler to use landfall pump property
parent
ea001749f0
commit
8e6c33562c
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@ -8,5 +8,5 @@ subtype=Construct
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converted=2
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cost={2}
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pt=1/1
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ability=landfall pump +1/+1
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timing=main
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requires_card_code
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@ -1,34 +0,0 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeTurnPTAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
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public class Hedron_Scrabbler {
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public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent played) {
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final MagicPlayer player = permanent.getController();
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return (player == played.getController() && played.isLand()) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{permanent},
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this,
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permanent + " gets +1/+1 until end of turn."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeTurnPTAction((MagicPermanent)data[0],1,1));
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}
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};
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}
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