converted Hedron Scrabbler to use landfall pump property

master
beholder 2012-03-10 15:11:23 +01:00
parent ea001749f0
commit 8e6c33562c
2 changed files with 1 additions and 35 deletions

View File

@ -8,5 +8,5 @@ subtype=Construct
converted=2
cost={2}
pt=1/1
ability=landfall pump +1/+1
timing=main
requires_card_code

View File

@ -1,34 +0,0 @@
package magic.card;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.MagicChangeTurnPTAction;
import magic.model.event.MagicEvent;
import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
public class Hedron_Scrabbler {
public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent played) {
final MagicPlayer player = permanent.getController();
return (player == played.getController() && played.isLand()) ?
new MagicEvent(
permanent,
player,
new Object[]{permanent},
this,
permanent + " gets +1/+1 until end of turn."):
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
game.doAction(new MagicChangeTurnPTAction((MagicPermanent)data[0],1,1));
}
};
}