convert from java code to groovy code
parent
5b80b2ca37
commit
818cf23750
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@ -0,0 +1,30 @@
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[
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new MagicPermanentActivation(
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[MagicCondition.CONTROL_ARTIFACT_CONDITION],
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new MagicActivationHints(MagicTiming.Pump),
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"Pump"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicSacrificePermanentEvent(
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source,
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source.getController(),
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MagicTargetChoice.SACRIFICE_ARTIFACT
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)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN puts a +1/+1 counter on SN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.PlusOne,1,true));
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}
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}
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]
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@ -8,4 +8,4 @@ subtype=Beast
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cost={2}
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cost={2}
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ability=modular 1
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ability=modular 1
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timing=main
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timing=main
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requires_card_code
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requires_groovy_code
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@ -1,42 +0,0 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicSacrificePermanentEvent;
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import magic.model.event.MagicTiming;
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public class Arcbound_Ravager {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{MagicCondition.CONTROL_ARTIFACT_CONDITION},
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new MagicActivationHints(MagicTiming.Pump),
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"Pump") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return new MagicEvent[]{new MagicSacrificePermanentEvent(
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source,
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source.getController(),
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MagicTargetChoice.SACRIFICE_ARTIFACT)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN puts a +1/+1 counter on SN.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.PlusOne,1,true));
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}
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};
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}
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