added Arcbound Reclaimer and Arcbound Slith
parent
11e2a81ba8
commit
7fbdb70fd4
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@ -12243,3 +12243,25 @@ converted=8
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cost={8}
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ability=modular
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timing=main
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>Arcbound Reclaimer
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image=http://magiccards.info/scans/en/ds/101.jpg
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value=3
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rarity=R
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type=Artifact,Creature
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subtype=Golem
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converted=4
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cost={4}
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ability=modular
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timing=main
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>Arcbound Slith
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image=http://magiccards.info/scans/en/pch/106.jpg
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value=2
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rarity=U
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type=Artifact,Creature
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subtype=Slith
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converted=2
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cost={2}
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ability=modular
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timing=main
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@ -0,0 +1,63 @@
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package magic.card;
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import magic.model.MagicCard;
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import magic.model.MagicCounterType;
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import magic.model.MagicGame;
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import magic.model.MagicLocationType;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicSource;
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import magic.model.action.MagicCardAction;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicRemoveCounterEvent;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicGraveyardTargetPicker;
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import magic.model.trigger.MagicComesIntoPlayWithCounterTrigger;
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import magic.model.trigger.MagicModularTrigger;
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public class Arcbound_Reclaimer {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[] {MagicCondition.PLUS_COUNTER_CONDITION},
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new MagicActivationHints(MagicTiming.Main),
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"Card") {
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@Override
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public MagicEvent[] getCostEvent(final MagicSource source) {
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return new MagicEvent[]{
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new MagicRemoveCounterEvent((MagicPermanent)source,MagicCounterType.PlusOne,1)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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source.getController(),
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MagicTargetChoice.TARGET_ARTIFACT_CARD_FROM_GRAVEYARD,
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new MagicGraveyardTargetPicker(false),
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MagicEvent.NO_DATA,
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this,
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"Put target artifact card$ from your graveyard on top of your library");
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}
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@Override
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public void executeEvent(final MagicGame game,final MagicEvent event,final Object[] data,final Object[] choiceResults) {
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event.processTargetCard(game,choiceResults,0,new MagicCardAction() {
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public void doAction(final MagicCard targetCard) {
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game.doAction(new MagicRemoveCardAction(targetCard,MagicLocationType.Graveyard));
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game.doAction(new MagicMoveCardAction(
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targetCard,
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MagicLocationType.Graveyard,
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MagicLocationType.TopOfOwnersLibrary));
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}
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});
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}
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};
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public static final MagicComesIntoPlayWithCounterTrigger T =
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new MagicComesIntoPlayWithCounterTrigger(MagicCounterType.PlusOne,"+1/+1",2);
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public static final MagicModularTrigger T2 = new MagicModularTrigger();
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}
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@ -0,0 +1,42 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicComesIntoPlayWithCounterTrigger;
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import magic.model.trigger.MagicModularTrigger;
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import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
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public class Arcbound_Slith {
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public static final MagicComesIntoPlayWithCounterTrigger T1 =
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new MagicComesIntoPlayWithCounterTrigger(MagicCounterType.PlusOne,"+1/+1",1);
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public static final MagicModularTrigger T2 = new MagicModularTrigger();
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public static final MagicWhenDamageIsDealtTrigger T3 = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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return (damage.getSource() == permanent &&
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damage.getTarget().isPlayer() &&
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damage.isCombat()) ?
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new MagicEvent(
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permanent,
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permanent.getController(),
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new Object[]{permanent},
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this,
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"Put a +1/+1 counter on " + permanent + "."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.PlusOne,1,true));
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}
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};
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}
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