remove unused imports for MagicTappedIntoPlayUnlessTrigger

master
ShawnieBoy 2015-10-15 11:23:16 +01:00
parent 5db9d53a41
commit 7d37c12533
1 changed files with 3 additions and 4 deletions

View File

@ -3,7 +3,6 @@ package magic.model.trigger;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.TapAction;
import magic.model.condition.MagicCondition;
import magic.model.event.MagicEvent;
@ -14,17 +13,17 @@ public class MagicTappedIntoPlayUnlessTrigger extends MagicWhenComesIntoPlayTrig
public MagicTappedIntoPlayUnlessTrigger(final MagicCondition condition) {
super(MagicTrigger.REPLACEMENT);
this.condition=condition;
this.condition = condition;
}
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) {
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPayedCost payedCost) {
return condition.accept(permanent) ?
new MagicEvent(
permanent,
this,
"SN enters the battlefield tapped."
):
) :
MagicEvent.NONE;
}