added static num_games to count the number of game objects created via main constructor
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426b124ac7
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7c41eba73a
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@ -46,6 +46,7 @@ import magic.model.trigger.MagicTriggerType;
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public class MagicGame {
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public static int num_games = 0;
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public static MagicGame INSTANCE = null;
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public static final boolean LOSE_DRAW_EMPTY_LIBRARY=true;
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public static final int LOSING_POISON=10;
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@ -121,6 +122,7 @@ public class MagicGame {
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payedCost=new MagicPayedCost();
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changePhase(gameplay.getStartPhase(this));
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num_games++;
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INSTANCE = this;
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}
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