correct indentation, simplify call to executeModalEvent

master
melvinzhang 2015-02-26 22:33:03 +08:00
parent e4e6c6f627
commit 7bb3868306
1 changed files with 2 additions and 2 deletions

View File

@ -24,10 +24,10 @@ def EFFECT1 = MagicRuleEventAction.create("Destroy all enchantments.");
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
if (event.isMode(2)) {
final Collection<MagicPermanent> targets = game.filterPermanents(NONWHITE_ENCHANTMENT);
final Collection<MagicPermanent> targets = game.filterPermanents(NONWHITE_ENCHANTMENT);
game.doAction(new MagicDestroyAction(targets));
} else {
event.executeModalEvent(game, EFFECT1, EFFECT1, EFFECT1);
event.executeModalEvent(game, EFFECT1);
}
}
}