added Somberwald Vigilante and Soul of the Harvest
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90d1a80510
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7b5cc9e4e8
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name=Somberwald Vigilante
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url=http://magiccards.info/avr/en/156.html
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image=http://magiccards.info/scans/en/avr/156.jpg
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value=1
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rarity=C
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type=Creature
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subtype=Human,Warrior
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color=r
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converted=1
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cost={R}
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pt=1/1
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timing=main
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requires_card_code
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name=Soul of the Harvest
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url=http://magiccards.info/avr/en/195.html
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image=http://magiccards.info/scans/en/avr/195.jpg
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value=5
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rarity=R
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type=Creature
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subtype=Elemental
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color=g
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converted=6
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cost={4}{G}{G}
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pt=6/6
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ability=trample
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timing=main
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requires_card_code
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package magic.card;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPermanentList;
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import magic.model.action.MagicDealDamageAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenBecomesBlockedTrigger;
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public class Somberwald_Vigilante {
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public static final MagicWhenBecomesBlockedTrigger T = new MagicWhenBecomesBlockedTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent creature) {
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if (creature == permanent) {
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final MagicPermanentList plist = permanent.getBlockingCreatures();
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return new MagicEvent(
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permanent,
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permanent.getController(),
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new Object[]{permanent,plist},
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this,
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permanent + " deals 1 damage to blocking creature.");
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicPermanent permanent = (MagicPermanent)data[0];
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final MagicPermanentList plist = (MagicPermanentList)data[1];
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for (final MagicPermanent blocker : plist) {
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final MagicDamage damage = new MagicDamage(permanent,blocker,1,false);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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};
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}
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicDrawAction;
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import magic.model.choice.MagicChoice;
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import magic.model.choice.MagicSimpleMayChoice;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
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public class Soul_of_the_Harvest {
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public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent otherPermanent) {
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return (otherPermanent != permanent &&
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!otherPermanent.getCard().isToken() &&
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otherPermanent.isCreature() &&
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otherPermanent.getController() == permanent.getController()) ?
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new MagicEvent(
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permanent,
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permanent.getController(),
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new MagicSimpleMayChoice(
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"You may draw a card.",
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MagicSimpleMayChoice.DRAW_CARDS,
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1,
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MagicSimpleMayChoice.DEFAULT_NONE),
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MagicEvent.NO_DATA,
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this,
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"You may$ draw a card."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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if (MagicChoice.isYesChoice(choiceResults[0])) {
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game.doAction(new MagicDrawAction(event.getPlayer(),1));
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}
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}
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};
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}
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