move golem trigger into MagicwhenComesIntoPlayTrigger

master
melvin 2013-05-20 09:41:28 +08:00
parent fa576809ae
commit 7b3b4c9bbb
6 changed files with 25 additions and 20 deletions

View File

@ -8,20 +8,5 @@
flags.add(MagicAbility.FirstStrike);
}
},
new MagicWhenComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer player) {
return new MagicEvent(
permanent,
this,
"PN puts a 3/3 colorless Golem artifact creature token onto the battlefield."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final MagicPlayer player=event.getPlayer();
game.doAction(new MagicPlayTokenAction(player,TokenCardDefinitions.get("Golem3")));
}
}
MagicWhenComesIntoPlayTrigger.PutGolemOntoTheBattlefield
]

View File

@ -7,5 +7,5 @@
pt.add(1,1);
}
},
Blade_Splicer.T
MagicWhenComesIntoPlayTrigger.PutGolemOntoTheBattlefield
]

View File

@ -7,5 +7,5 @@
flags.add(MagicAbility.Vigilance);
}
},
Blade_Splicer.T
MagicWhenComesIntoPlayTrigger.PutGolemOntoTheBattlefield
]

View File

@ -7,5 +7,5 @@
flags.add(MagicAbility.Flying);
}
},
Blade_Splicer.T
MagicWhenComesIntoPlayTrigger.PutGolemOntoTheBattlefield
]

View File

@ -15,9 +15,10 @@ import magic.model.event.MagicPayManaCostEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicTiming;
import magic.model.target.MagicRegenerateTargetPicker;
import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
public class Vital_Splicer {
public static final Object T = Blade_Splicer.T;
public static final Object T = MagicWhenComesIntoPlayTrigger.PutGolemOntoTheBattlefield;
public static final MagicPermanentActivation A = new MagicPermanentActivation(
new MagicCondition[]{

View File

@ -9,6 +9,8 @@ import magic.model.target.MagicTargetPicker;
import magic.model.event.MagicEvent;
import magic.model.event.MagicEventAction;
import magic.model.event.MagicRuleEventAction;
import magic.model.action.MagicPlayTokenAction;
import magic.data.TokenCardDefinitions;
public abstract class MagicWhenComesIntoPlayTrigger extends MagicTrigger<MagicPlayer> {
public MagicWhenComesIntoPlayTrigger(final int priority) {
@ -55,4 +57,21 @@ public abstract class MagicWhenComesIntoPlayTrigger extends MagicTrigger<MagicPl
}
};
}
public static final MagicWhenComesIntoPlayTrigger PutGolemOntoTheBattlefield = new MagicWhenComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer player) {
return new MagicEvent(
permanent,
this,
"PN puts a 3/3 colorless Golem artifact creature token onto the battlefield."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final MagicPlayer player=event.getPlayer();
game.doAction(new MagicPlayTokenAction(player,TokenCardDefinitions.get("Golem3")));
}
};
}