replace player with PN
parent
21c483e570
commit
791305ad0e
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@ -21,12 +21,12 @@ public class Craterhoof_Behemoth {
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final MagicPermanent permanent,
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final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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player,
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this,
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"Creatures " + player + " controls gain trample " +
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"and get +X/+X until end of turn, where X is " +
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"the number of creatures " + player + " controls.");
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permanent,
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this,
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"Creatures PN controls gain trample " +
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"and get +X/+X until end of turn, where X is " +
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"the number of creatures PN controls."
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);
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}
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@Override
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public void executeEvent(
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@ -47,19 +47,18 @@ public class Deathbringer_Liege {
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};
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public static final MagicWhenOtherSpellIsCastTrigger T = new MagicWhenOtherSpellIsCastTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack data) {
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final MagicPlayer player=permanent.getController();
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final MagicCard card=data.getCard();
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return (card.getOwner()==player&&MagicColor.Black.hasColor(card.getColorFlags())) ?
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack spell) {
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return (permanent.isFriend(spell) &&
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MagicColor.Black.hasColor(spell.getColorFlags())) ?
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new MagicEvent(
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permanent,
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player,
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new MagicMayChoice(
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player + " may destroy target creature if it's tapped.",
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MagicTargetChoice.NEG_TARGET_CREATURE),
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new MagicDestroyTargetPicker(false),
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this,
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player + " may$ destroy target creature$ if it's tapped."):
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permanent,
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new MagicMayChoice(
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MagicTargetChoice.NEG_TARGET_CREATURE
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),
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new MagicDestroyTargetPicker(false),
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this,
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"PN may$ destroy target creature$ if it's tapped."
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):
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MagicEvent.NONE;
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}
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@ -79,19 +78,18 @@ public class Deathbringer_Liege {
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public static final MagicWhenOtherSpellIsCastTrigger T2 = new MagicWhenOtherSpellIsCastTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack data) {
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final MagicPlayer player=permanent.getController();
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final MagicCard card=data.getCard();
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return (card.getOwner()==player&&MagicColor.White.hasColor(card.getColorFlags())) ?
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack spell) {
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return (permanent.isFriend(spell) &&
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MagicColor.White.hasColor(spell.getColorFlags())) ?
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new MagicEvent(
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permanent,
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player,
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new MagicMayChoice(
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player + " may tap target creature.",
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MagicTargetChoice.NEG_TARGET_CREATURE),
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new MagicTapTargetPicker(true,false),
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this,
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player + " may$ tap target creature$."):
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permanent,
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new MagicMayChoice(
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MagicTargetChoice.NEG_TARGET_CREATURE
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),
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new MagicTapTargetPicker(true,false),
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this,
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"PN may$ tap target creature$."
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):
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MagicEvent.NONE;
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}
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@Override
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@ -20,16 +20,15 @@ public class Eternal_Witness {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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player,
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new MagicMayChoice(
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player + " may return target card from " +
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"his or her graveyard to his or her hand.",
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MagicTargetChoice.TARGET_CARD_FROM_GRAVEYARD),
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new MagicGraveyardTargetPicker(false),
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this,
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player + " may$ return target card$ from " +
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"his or her graveyard to his or her hand.");
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permanent,
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new MagicMayChoice(
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MagicTargetChoice.TARGET_CARD_FROM_GRAVEYARD
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),
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new MagicGraveyardTargetPicker(false),
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this,
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"PN may$ return target card$ from " +
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"his or her graveyard to his or her hand."
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);
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}
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@Override
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@ -25,9 +25,8 @@ public class Geist_Honored_Monk {
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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player,
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this,
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player + " puts two 1/1 white Spirit creature tokens with flying onto the battlefield.");
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"PN puts two 1/1 white Spirit creature tokens with flying onto the battlefield.");
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}
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@Override
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@ -10,13 +10,14 @@ import magic.model.trigger.MagicAtUpkeepTrigger;
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public class Howling_Mine {
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public static final MagicAtUpkeepTrigger T = new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer player) {
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return (permanent.isUntapped()) ?
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
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return permanent.isUntapped() ?
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new MagicEvent(
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permanent,
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player,
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upkeepPlayer,
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this,
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player + " draws a card."):
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"PN draws a card."
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):
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MagicEvent.NONE;
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}
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@ -16,17 +16,15 @@ public class Requiem_Angel {
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent otherPermanent) {
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final MagicPlayer player = permanent.getController();
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return (permanent != otherPermanent &&
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otherPermanent.getController() == player &&
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otherPermanent.isFriend(permanent) &&
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otherPermanent.isCreature() &&
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!otherPermanent.hasSubType(MagicSubType.Spirit)) ?
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new MagicEvent(
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permanent,
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player,
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this,
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player + " puts a 1/1 white Spirit creature " +
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"token with flying onto the battlefield."):
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"PN puts a 1/1 white Spirit creature " +
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"token with flying onto the battlefield."):
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MagicEvent.NONE;
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}
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@Override
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@ -6,37 +6,34 @@ import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicEventAction;
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import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
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public class Souls_of_the_Faultless {
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public static final MagicWhenDamageIsDealtTrigger T = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final MagicPlayer player=permanent.getController();
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final MagicPlayer opponent=damage.getSource().getController();
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final int amount=damage.getDealtAmount();
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return (damage.getTarget()==permanent &&
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final MagicPlayer attackingPlayer = damage.getSource().getController();
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final int pIndex = attackingPlayer.getIndex();
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final int amount = damage.getDealtAmount();
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return (damage.getTarget() == permanent &&
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damage.isCombat()) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{player,opponent,amount},
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this,
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player + " gains " + amount + " life and attacking player loses " +
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amount + " life.") :
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permanent,
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new MagicEventAction() {
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),amount));
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game.doAction(new MagicChangeLifeAction(game.getPlayer(pIndex),-amount));
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}
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},
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"PN gains " + amount + " life and " +
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attackingPlayer + " loses " + amount + " life.") :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final int life=(Integer)data[2];
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game.doAction(new MagicChangeLifeAction((MagicPlayer)data[0],life));
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game.doAction(new MagicChangeLifeAction((MagicPlayer)data[1],-life));
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}
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};
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}
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