added Disperse and Dross Hopper
parent
5c73963738
commit
7886d66d23
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@ -11700,3 +11700,25 @@ converted=5
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cost={5}
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ability=indestructible,attacks each turn if able
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timing=main
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>Disperse
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image=http://magiccards.info/scans/en/som/31.jpg
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value=2
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rarity=C
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type=Instant
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color=u
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converted=2
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cost={1}{U}
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timing=removal
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>Dross Hopper
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image=http://magiccards.info/scans/en/som/60.jpg
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value=2
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rarity=C
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type=Creature
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subtype=Insect,Horror
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color=b
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converted=2
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cost={1}{B}
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pt=2/1
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timing=main
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@ -0,0 +1,45 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicLocationType;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicRemoveFromPlayAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicBounceTargetPicker;
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public class Disperse {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack.getCard(),
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cardOnStack.getController(),
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MagicTargetChoice.TARGET_NONLAND_PERMANENT,
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MagicBounceTargetPicker.getInstance(),
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new Object[]{cardOnStack},
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this,
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"Return target nonland permanent$ to its owner's hand.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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final MagicCardOnStack cardOnStack=(MagicCardOnStack)data[0];
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game.doAction(new MagicMoveCardAction(cardOnStack));
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent permanent) {
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game.doAction(new MagicRemoveFromPlayAction(permanent,MagicLocationType.OwnersHand));
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}
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});
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}
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};
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}
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@ -0,0 +1,49 @@
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package magic.card;
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import magic.model.MagicAbility;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicSource;
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import magic.model.action.MagicSetAbilityAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicSacrificePermanentEvent;
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import magic.model.event.MagicTiming;
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public class Dross_Hopper {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.ONE_CREATURE_CONDITION
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},
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new MagicActivationHints(MagicTiming.Pump),
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"Flying") {
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@Override
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public MagicEvent[] getCostEvent(final MagicSource source) {
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return new MagicEvent[]{new MagicSacrificePermanentEvent(
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source,
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source.getController(),
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MagicTargetChoice.SACRIFICE_CREATURE)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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source.getController(),
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new Object[]{source},
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this,
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source + " gains flying until end of turn.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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game.doAction(new MagicSetAbilityAction((MagicPermanent)data[0],MagicAbility.Flying));
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}
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};
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}
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