merged cards
commit
77f03850bd
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@ -7670,6 +7670,15 @@ converted=1
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cost={1}
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cost={1}
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timing=artifact
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timing=artifact
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>Quicksilver Amulet
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image=http://magiccards.info/scans/en/m12/214.jpg
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value=4
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rarity=R
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type=Artifact
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converted=4
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cost={4}
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timing=artifact
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>Sylvok Lifestaff
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>Sylvok Lifestaff
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image=http://magiccards.info/scans/en/som/209.jpg
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image=http://magiccards.info/scans/en/som/209.jpg
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value=2
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value=2
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@ -0,0 +1,56 @@
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package magic.card;
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import magic.model.*;
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import magic.model.action.MagicCardAction;
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import magic.model.action.MagicPlayCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.event.*;
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import magic.model.target.MagicGraveyardTargetPicker;
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public class Quicksilver_Amulet {
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public static final MagicPermanentActivation A1 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicManaCost.FOUR.getCondition()},
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new MagicActivationHints(MagicTiming.Token),
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"Token") {
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@Override
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public MagicEvent[] getCostEvent(final MagicSource source) {
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final MagicPermanent permanent=(MagicPermanent)source;
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return new MagicEvent[]{
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new MagicTapEvent(permanent),
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new MagicPayManaCostEvent(source,source.getController(),MagicManaCost.FOUR)};
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}
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@Override
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public MagicEvent getPermanentEvent(
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final MagicPermanent source,
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final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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source.getController(),
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MagicTargetChoice.TARGET_CREATURE_CARD_FROM_HAND,
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MagicGraveyardTargetPicker.getInstance(),
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new Object[]{source.getController()},
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this,
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"Put a creature card$ from your hand onto the battlefield.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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event.processTargetCard(game,choiceResults,0,new MagicCardAction() {
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public void doAction(final MagicCard card) {
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game.doAction(new MagicRemoveCardAction(card,MagicLocationType.OwnersHand));
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game.doAction(new MagicPlayCardAction(card,(MagicPlayer)data[0],MagicPlayCardAction.NONE));
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}
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});
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}
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};
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}
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@ -915,6 +915,15 @@ public class MagicGame {
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}
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}
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}
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}
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// Cards in hand
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if (targetFilter.acceptType(MagicTargetType.Hand)) {
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for (final MagicCard targetCard : player.getHand()) {
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if (targetFilter.accept(this,player,targetCard)) {
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targets.add(targetCard);
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}
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}
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}
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return targets;
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return targets;
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}
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}
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@ -1002,6 +1011,12 @@ public class MagicGame {
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return true;
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return true;
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}
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}
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// Card in hand
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if (targetFilter.acceptType(MagicTargetType.Hand) &&
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player.getHand().contains(target)) {
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return true;
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}
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return false;
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return false;
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}
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}
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@ -188,6 +188,8 @@ public class MagicTargetChoice extends MagicChoice {
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new MagicTargetChoice(MagicTargetFilter.TARGET_ARTIFACT_OR_CREATURE_CARD_FROM_ALL_GRAVEYARDS,false,MagicTargetHint.None,"target artifact or creature card from a graveyard");
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new MagicTargetChoice(MagicTargetFilter.TARGET_ARTIFACT_OR_CREATURE_CARD_FROM_ALL_GRAVEYARDS,false,MagicTargetHint.None,"target artifact or creature card from a graveyard");
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public static final MagicTargetChoice TARGET_GOBLIN_CARD_FROM_GRAVEYARD=
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public static final MagicTargetChoice TARGET_GOBLIN_CARD_FROM_GRAVEYARD=
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new MagicTargetChoice(MagicTargetFilter.TARGET_GOBLIN_CARD_FROM_GRAVEYARD,false,MagicTargetHint.None,"target Goblin card from your graveyard");
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new MagicTargetChoice(MagicTargetFilter.TARGET_GOBLIN_CARD_FROM_GRAVEYARD,false,MagicTargetHint.None,"target Goblin card from your graveyard");
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public static final MagicTargetChoice TARGET_CREATURE_CARD_FROM_HAND =
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new MagicTargetChoice(MagicTargetFilter.TARGET_CREATURE_CARD_FROM_HAND,false,MagicTargetHint.None,"target creature card from your hand");
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private final String targetDescription;
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private final String targetDescription;
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private final MagicTargetFilter targetFilter;
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private final MagicTargetFilter targetFilter;
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@ -883,6 +883,16 @@ public interface MagicTargetFilter {
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}
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}
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};
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};
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public static final MagicTargetFilter TARGET_CREATURE_CARD_FROM_HAND = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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return ((MagicCard)target).getCardDefinition().isCreature();
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType == MagicTargetType.Hand;
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}
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};
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// Permanent reference can not be used because game is copied.
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// Permanent reference can not be used because game is copied.
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public static final class MagicOtherPermanentTargetFilter implements MagicTargetFilter {
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public static final class MagicOtherPermanentTargetFilter implements MagicTargetFilter {
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@ -5,6 +5,7 @@ public enum MagicTargetType {
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Permanent,
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Permanent,
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Stack,
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Stack,
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Graveyard,
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Graveyard,
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OpponentsGraveyard
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OpponentsGraveyard,
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Hand
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;
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;
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}
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}
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Loading…
Reference in New Issue