added Vampire Interloper and Vampiric Fury
parent
7ed55387c6
commit
7726e6635a
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@ -5170,3 +5170,26 @@ color=w
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converted=2
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cost={1}{W}
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timing=removal
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>Vampire Interloper
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image=http://magiccards.info/scans/en/isd/123.jpg
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value=2
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rarity=C
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type=Creature
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subtype=Vampire,Scout
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color=b
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converted=2
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cost={1}{B}
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pt=2/1
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ability=flying,can't block
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timing=main
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>Vampiric Fury
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image=http://magiccards.info/scans/en/isd/167.jpg
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value=2
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rarity=C
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type=Instant
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color=r
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converted=2
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cost={1}{R}
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timing=pump
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@ -0,0 +1,51 @@
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package magic.card;
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import magic.model.MagicAbility;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeTurnPTAction;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicSetAbilityAction;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicTarget;
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import magic.model.target.MagicTargetFilter;
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import java.util.Collection;
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public class Vampiric_Fury {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(
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final MagicCardOnStack cardOnStack,
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final MagicPayedCost payedCost) {
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final MagicPlayer player = cardOnStack.getController();
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return new MagicEvent(
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cardOnStack.getCard(),
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player,
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new Object[]{cardOnStack,player},
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this,
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"Vampire creatures you control get +2/+0 " +
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"and gain first strike until end of turn.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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game.doAction(new MagicMoveCardAction((MagicCardOnStack)data[0]));
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final Collection<MagicTarget> targets = game.filterTargets(
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(MagicPlayer)data[1],
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MagicTargetFilter.TARGET_VAMPIRE_YOU_CONTROL);
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for (final MagicTarget target : targets) {
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final MagicPermanent creature = (MagicPermanent)target;
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game.doAction(new MagicChangeTurnPTAction(creature,2,0));
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game.doAction(new MagicSetAbilityAction(creature,MagicAbility.FirstStrike.getMask()));
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}
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}
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};
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}
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@ -729,6 +729,17 @@ public interface MagicTargetFilter {
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}
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};
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MagicTargetFilter TARGET_VAMPIRE_YOU_CONTROL = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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final MagicPermanent permanent = (MagicPermanent)target;
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return target.getController() == player &&
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permanent.hasSubType(MagicSubType.Vampire,game);
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType == MagicTargetType.Permanent;
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}
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};
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MagicTargetFilter TARGET_VAMPIRE_WEREWOLF_OR_ZOMBIE = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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final MagicPermanent permanent = (MagicPermanent)target;
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