Fix bugs and indentation.
parent
de848bd7f2
commit
73ec24e8e5
|
@ -1,14 +1,14 @@
|
|||
[
|
||||
new MagicPlaneswalkerActivation(-3) {
|
||||
@Override
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
source,
|
||||
NEG_TARGET_CREATURE,
|
||||
MagicExileTargetPicker.create(),
|
||||
this,
|
||||
"PN untaps target creature\$ and gains control of it until end of turn. " +
|
||||
"That creature gains haste until end of turn. "+
|
||||
"That creature gains haste until end of turn. " +
|
||||
"Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less."
|
||||
);
|
||||
}
|
||||
|
@ -16,18 +16,18 @@
|
|||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTargetPermanent(game, {
|
||||
game.doAction(new GainControlAction(event.getPlayer(),it,MagicStatic.UntilEOT));
|
||||
game.doAction(new GainControlAction(event.getPlayer(), it, MagicStatic.UntilEOT));
|
||||
game.doAction(new UntapAction(it));
|
||||
game.doAction(new GainAbilityAction(it,MagicAbility.Haste));
|
||||
game.doAction(new GainAbilityAction(it, MagicAbility.Haste));
|
||||
if (it.getConvertedCost() <= 3) {
|
||||
game.doAction(new AddTriggerAction(it, AtEndOfTurnTrigger.Sacrifice));
|
||||
game.doAction(new AddTriggerAction(it, AtEndOfTurnTrigger.Sacrifice));
|
||||
}
|
||||
});
|
||||
}
|
||||
},
|
||||
new MagicPlaneswalkerActivation(-8) {
|
||||
@Override
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
source,
|
||||
this,
|
||||
|
@ -38,9 +38,9 @@
|
|||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
final MagicPlayer player = event.getPlayer();
|
||||
final int amount=CARD_FROM_GRAVEYARD.filter(event.getSource().getOpponent()).size();
|
||||
game.logAppendValue(player,amount);
|
||||
game.doAction(new ChangeLifeAction(player.getOpponent(),-amount));
|
||||
final int amount = CARD_FROM_GRAVEYARD.filter(player.getOpponent()).size();
|
||||
game.logAppendValue(player, amount);
|
||||
game.doAction(new ChangeLifeAction(player.getOpponent(), -amount));
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
otherPermanent.isCreature() &&
|
||||
otherPermanent.isFriend(permanent)) {
|
||||
final int amount = permanent.getCounters(MagicCounterType.PlusOne);
|
||||
if (amount > 0 ) {
|
||||
if (amount > 0) {
|
||||
game.doAction(new ChangeCountersAction(permanent.getController(), otherPermanent, MagicCounterType.PlusOne, amount));
|
||||
game.logAppendMessage(
|
||||
permanent.getController(),
|
||||
|
|
|
@ -1,16 +1,16 @@
|
|||
def action = {
|
||||
final MagicGame game, final MagicEvent event ->
|
||||
event.processTargetPlayer(game, {
|
||||
final MagicPlayer player = event.getPlayer();
|
||||
final int BC = BLACK_CREATURE_YOU_CONTROL.filter(player).size();
|
||||
game.logAppendValue(player,BC)
|
||||
for (int i = 0; i < BC; i++) {
|
||||
game.addEvent(new MagicSacrificePermanentEvent(event.getSource(), it, SACRIFICE_CREATURE));
|
||||
}
|
||||
final int RC = RED_CREATURE_YOU_CONTROL.filter(player).size();
|
||||
game.logAppendValue(player,RC)
|
||||
for (int i = 0; i < RC; i++) {
|
||||
game.addEvent(new MagicSacrificePermanentEvent(event.getSource(), it, SACRIFICE_LAND));
|
||||
event.processTargetPlayer(game, {
|
||||
final MagicPlayer player = event.getPlayer();
|
||||
final int BC = BLACK_CREATURE_YOU_CONTROL.filter(player).size();
|
||||
game.logAppendValue(player,BC)
|
||||
for (int i = 0; i < BC; i++) {
|
||||
game.addEvent(new MagicSacrificePermanentEvent(event.getSource(), it, SACRIFICE_CREATURE));
|
||||
}
|
||||
final int RC = RED_CREATURE_YOU_CONTROL.filter(player).size();
|
||||
game.logAppendValue(player,RC)
|
||||
for (int i = 0; i < RC; i++) {
|
||||
game.addEvent(new MagicSacrificePermanentEvent(event.getSource(), it, SACRIFICE_LAND));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ def action = {
|
|||
[
|
||||
new MagicSpellCardEvent() {
|
||||
@Override
|
||||
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
|
||||
public MagicEvent getEvent(final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
cardOnStack,
|
||||
this,
|
||||
|
@ -28,13 +28,13 @@ def action = {
|
|||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
game.doAction(new PlayTokensAction(event.getPlayer(), CardDefinitions.getToken("5/5 black and red Elemental creature token"), 1));
|
||||
game.doAction(new PutItemOnStackAction(new MagicTriggerOnStack(new MagicEvent(
|
||||
game.addEvent(new MagicEvent(
|
||||
event.getSource(),
|
||||
TARGET_OPPONENT,
|
||||
action,
|
||||
"Target opponent\$ sacrifices a creature for each black creature PN control, "+
|
||||
"Target opponent\$ sacrifices a creature for each black creature PN control, " +
|
||||
"then sacrifices a land for each red creature PN control."
|
||||
))));
|
||||
));
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
[
|
||||
new OtherSpellIsCastTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicCardOnStack cardOnStack) {
|
||||
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicCardOnStack cardOnStack) {
|
||||
return (game.getSpellsCast() == 3) ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
cardOnStack,
|
||||
this,
|
||||
"Whenever the fourth spell of a turn is cast, flip SN."
|
||||
"Flip SN."
|
||||
)
|
||||
:
|
||||
MagicEvent.NONE;
|
||||
|
@ -18,4 +18,3 @@
|
|||
}
|
||||
}
|
||||
]
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
permanent,
|
||||
cardOnStack,
|
||||
this,
|
||||
"Whenever an opponent casts his or her first spell each turn, counter that spell.RN"
|
||||
"Counter RN."
|
||||
)
|
||||
:
|
||||
MagicEvent.NONE;
|
||||
|
@ -18,5 +18,3 @@
|
|||
}
|
||||
}
|
||||
]
|
||||
|
||||
|
||||
|
|
|
@ -3,21 +3,20 @@ def choice = MagicTargetChoice.Positive("another target creature you control")
|
|||
[
|
||||
new AtBeginOfCombatTrigger() {
|
||||
@Override
|
||||
public boolean accept(final MagicPermanent permanent, final MagicPlayer turnPlayer) {
|
||||
return permanent.getController().getExperience() > 0;
|
||||
public boolean accept(final MagicPermanent permanent, final MagicPlayer attackingPlayer) {
|
||||
return (permanent.getController().getExperience() > 0) && (permanent.getController() == attackingPlayer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer attackingPlayer) {
|
||||
return permanent.getController() == attackingPlayer ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
choice,
|
||||
this,
|
||||
"PN puts X +1/+1 counters on another target creature he or she control\$, where X is the number of experience counters PN have."
|
||||
):
|
||||
MagicEvent.NONE;
|
||||
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPlayer attackingPlayer) {
|
||||
return new MagicEvent(
|
||||
permanent,
|
||||
choice,
|
||||
this,
|
||||
"PN puts X +1/+1 counters on another target creature he or she control\$, where X is the number of experience counters PN has."
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTargetPermanent(game, {
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTargetPermanent(game, {
|
||||
game.doAction(new ChangeCountersAction(event.getPlayer(),it, MagicCounterType.MinusOne, event.getRefInt()));
|
||||
game.doAction(new ChangeCountersAction(event.getPlayer(), it, MagicCounterType.MinusOne, event.getRefInt()));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
[
|
||||
new AttacksTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
|
||||
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPermanent creature) {
|
||||
return permanent.isEnemy(creature) && permanent.hasAbility(MagicAbility.Defender) ?
|
||||
new MagicEvent(
|
||||
permanent,
|
||||
|
@ -13,8 +13,8 @@
|
|||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
final MagicPermanent perm = event.getPermanent();
|
||||
game.doAction(new LoseAbilityAction(perm,MagicAbility.Defender, MagicStatic.Forever));
|
||||
game.doAction(new GainAbilityAction(perm,MagicAbility.Trample, MagicStatic.Forever));
|
||||
game.doAction(new LoseAbilityAction(perm, MagicAbility.Defender, MagicStatic.Forever));
|
||||
game.doAction(new GainAbilityAction(perm, MagicAbility.Trample, MagicStatic.Forever));
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
|
@ -1,24 +1,3 @@
|
|||
def trigger = new AtEndOfTurnTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer eotPlayer) {
|
||||
return new MagicEvent(
|
||||
permanent,
|
||||
this,
|
||||
"Exile SN."
|
||||
);
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
game.doAction(new RemoveFromPlayAction(event.getPermanent(), MagicLocationType.Exile));
|
||||
}
|
||||
}
|
||||
|
||||
def playMod = {
|
||||
final MagicPermanent perm ->
|
||||
final MagicGame game = perm.getGame();
|
||||
game.doAction(new AddTurnTriggerAction(perm, trigger));
|
||||
}
|
||||
|
||||
[
|
||||
new AtYourUpkeepTrigger() {
|
||||
@Override
|
||||
|
@ -29,19 +8,19 @@ def playMod = {
|
|||
permanent,
|
||||
counters,
|
||||
this,
|
||||
"PN remove all charge counters from SN and creates RN 3/1 red Elemental creature tokens with haste. "+
|
||||
"PN remove all charge counters from SN and creates RN 3/1 red Elemental creature tokens with haste. " +
|
||||
"Exile them at the beginning of the next end step."
|
||||
) :
|
||||
MagicEvent.NONE;
|
||||
}
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
game.doAction(new ChangeCountersAction(event.getPlayer(),event.getPermanent(),MagicCounterType.Charge,-event.getRefInt()));
|
||||
game.doAction(new ChangeCountersAction(event.getPlayer(),event.getPermanent(),MagicCounterType.Charge,-event.getRefInt()));
|
||||
event.getRefInt().times {
|
||||
game.doAction(new PlayTokenAction(
|
||||
event.getPlayer(),
|
||||
CardDefinitions.getToken("3/1 red Elemental creature token with haste"),
|
||||
playMod
|
||||
MagicPlayMod.EXILE_AT_END_OF_TURN
|
||||
));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
def action = {
|
||||
final MagicGame game, final MagicEvent event ->
|
||||
final int hand = event.getPlayer().getHandSize();
|
||||
if (hand == 0) {
|
||||
game.doAction(new FlipAction(event.getPermanent()));
|
||||
}
|
||||
final int hand = event.getPlayer().getHandSize();
|
||||
if (hand == 0) {
|
||||
game.doAction(new FlipAction(event.getPermanent()));
|
||||
}
|
||||
}
|
||||
|
||||
[
|
||||
|
@ -30,8 +30,8 @@ def action = {
|
|||
}
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTargetPlayer(game,{
|
||||
game.addEvent(new MagicDiscardEvent(event.getSource(),it));
|
||||
event.processTargetPlayer(game, {
|
||||
game.addEvent(new MagicDiscardEvent(event.getSource(), it));
|
||||
game.addEvent(new MagicEvent(
|
||||
event.getSource(),
|
||||
it,
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
def action = {
|
||||
final MagicGame game, final MagicEvent event ->
|
||||
if (event.isYes()) {
|
||||
if (event.isYes()) {
|
||||
for (final MagicPlayer player : game.getAPNAP()) {
|
||||
final int x = event.getCardOnStack().getX();
|
||||
game.doAction(new PlayTokensAction(player, CardDefinitions.getToken("1/1 red Elemental creature token with haste"), x));
|
||||
|
@ -12,7 +12,7 @@ def action = {
|
|||
new MagicSpellCardEvent() {
|
||||
@Override
|
||||
public MagicEvent getEvent(final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) {
|
||||
final int x=payedCost.getX();
|
||||
final int x = payedCost.getX();
|
||||
return new MagicEvent(
|
||||
cardOnStack,
|
||||
this,
|
||||
|
@ -22,8 +22,8 @@ def action = {
|
|||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
final int x = event.getCardOnStack().getX();
|
||||
game.doAction(new PlayTokensAction(event.getPlayer(), CardDefinitions.getToken("1/1 red Elemental creature token with haste"), x));
|
||||
game.addEvent(new MagicEvent(event.getSource(), event.cardOnStack.getOpponent(), new MagicMayChoice("Create tokens?"), action,
|
||||
game.doAction(new PlayTokensAction(event.getPlayer(), CardDefinitions.getToken("1/1 red Elemental creature token with haste"), x));
|
||||
game.addEvent(new MagicEvent(event.getSource(), event.cardOnStack.getOpponent(), new MagicMayChoice("Create tokens?"), action,
|
||||
"PN may\$ creates " + x + " 1/1 red Elemental creature tokens with haste. " +
|
||||
"If PN does, " + event.getPlayer() + " creates " + x + " 1/1 red Elemental creature tokens with haste."
|
||||
));
|
||||
|
|
|
@ -13,14 +13,14 @@
|
|||
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
final MagicColor color=event.getChosenColor();
|
||||
final MagicPermanentList all = new MagicPermanentList();
|
||||
PERMANENT.filter(event) each {
|
||||
if (it.hasColor(color)) {
|
||||
all.add(it);
|
||||
}
|
||||
final MagicColor color = event.getChosenColor();
|
||||
final MagicPermanentList all = new MagicPermanentList();
|
||||
PERMANENT.filter(event) each {
|
||||
if (it.hasColor(color)) {
|
||||
all.add(it);
|
||||
}
|
||||
game.doAction(new RemoveAllFromPlayAction(all, MagicLocationType.OwnersHand));
|
||||
}
|
||||
game.doAction(new RemoveAllFromPlayAction(all, MagicLocationType.OwnersHand));
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
Loading…
Reference in New Issue