convert from java code to groovy code

master
melvin 2013-05-19 16:20:42 +08:00
parent 766c542742
commit 73d01a0aa6
3 changed files with 36 additions and 49 deletions

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@ -0,0 +1,35 @@
[
new MagicPermanentActivation(
[MagicCondition.ONE_CREATURE_CONDITION],
new MagicActivationHints(MagicTiming.Pump),
"Pump"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return [
new MagicSacrificePermanentEvent(
source,
source.getController(),
MagicTargetChoice.SACRIFICE_CREATURE
)
];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"PN puts a +1/+1 counter on SN."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new MagicChangeCountersAction(
event.getPermanent(),
MagicCounterType.PlusOne,
1,
true
));
}
}
]

View File

@ -8,4 +8,4 @@ subtype=Vampire
cost={2}{B}
pt=1/1
timing=main
requires_card_code
requires_groovy_code

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@ -1,48 +0,0 @@
package magic.card;
import magic.model.MagicCounterType;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.action.MagicChangeCountersAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.condition.MagicCondition;
import magic.model.event.MagicActivationHints;
import magic.model.event.MagicEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicSacrificePermanentEvent;
import magic.model.event.MagicTiming;
public class Bloodflow_Connoisseur {
public static final MagicPermanentActivation A = new MagicPermanentActivation(
new MagicCondition[]{MagicCondition.ONE_CREATURE_CONDITION},
new MagicActivationHints(MagicTiming.Pump),
"Pump") {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return new MagicEvent[]{new MagicSacrificePermanentEvent(
source,
source.getController(),
MagicTargetChoice.SACRIFICE_CREATURE)};
}
@Override
public MagicEvent getPermanentEvent(
final MagicPermanent source,
final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"PN puts a +1/+1 counter on SN.");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
game.doAction(new MagicChangeCountersAction(
event.getPermanent(),
MagicCounterType.PlusOne,
1,
true));
}
};
}