convert from java code to groovy code

master
melvin 2013-05-18 15:08:09 +08:00
parent 5dd3b25560
commit 738ebbd336
3 changed files with 24 additions and 38 deletions

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@ -0,0 +1,23 @@
[
new MagicWhenAttacksTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
return (permanent==creature) ?
new MagicEvent(
permanent,
this,
"PN puts two 1/1 white Soldier creature tokens " +
"onto the battlefield tapped and attacking."
) :
MagicEvent.NONE;
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final MagicPlayer player=event.getPlayer();
final MagicCard card=MagicCard.createTokenCard(TokenCardDefinitions.get("Soldier"),player);
for (int count=0; count < 2; count++) {
game.doAction(new MagicPlayCardAction(card,player,MagicPlayCardAction.TAPPED_ATTACKING));
}
}
}
]

View File

@ -9,4 +9,4 @@ cost={2}{W}{W}
pt=3/4
ability=battle cry
timing=fmain
requires_card_code
requires_groovy_code

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@ -1,37 +0,0 @@
package magic.card;
import magic.data.TokenCardDefinitions;
import magic.model.MagicCard;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.MagicPlayCardAction;
import magic.model.event.MagicEvent;
import magic.model.trigger.MagicWhenAttacksTrigger;
public class Hero_of_Bladehold {
public static final MagicWhenAttacksTrigger T = new MagicWhenAttacksTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
return (permanent==creature) ?
new MagicEvent(
permanent,
this,
"PN puts two 1/1 white Soldier creature tokens " +
"onto the battlefield tapped and attacking."
) :
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
final MagicPlayer player=event.getPlayer();
for (int count=2;count>0;count--) {
final MagicCard card=MagicCard.createTokenCard(TokenCardDefinitions.get("Soldier"),player);
game.doAction(new MagicPlayCardAction(card,player,MagicPlayCardAction.TAPPED_ATTACKING));
}
}
};
}