replace groovy code with ability in card script

master
melvin 2013-10-16 20:20:44 +08:00
parent 197d9dab8a
commit 6e45b06a11
2 changed files with 2 additions and 36 deletions

View File

@ -1,34 +0,0 @@
[
new MagicPermanentActivation(
new MagicActivationHints(MagicTiming.Tapping),
"Untap"
) {
@Override
public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
return [
new MagicPayManaCostTapEvent(source,"{G}")
];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
MagicTargetChoice.POS_TARGET_ELF,
MagicTapTargetPicker.Untap,
this,
"Untap target Elf\$."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicUntapAction(creature));
}
});
}
}
]

View File

@ -4,6 +4,6 @@ image=http://magiccards.info/scans/en/evg/26.jpg
value=4.440
rarity=U
type=Land
ability=tap add mana {1}
ability=tap add mana {1};\
pay {G},{T} Untap target Elf.
timing=land
requires_groovy_code