added Fledgling Griffin and Geyser Glider

master
beholder 2011-10-06 13:25:43 +02:00
parent 41be07dfb4
commit 65cc4d750e
3 changed files with 92 additions and 0 deletions

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@ -12344,3 +12344,25 @@ cost={2}{W}{W}
pt=3/3
ability=flying
timing=main
>Fledgling Griffin
image=http://magiccards.info/scans/en/wwk/5.jpg
value=2
rarity=C
type=Creature
subtype=Griffin
converted=2
cost={1}{W}
pt=2/2
timing=main
>Geyser Glider
image=http://magiccards.info/scans/en/zen/124.jpg
value=3
rarity=U
type=Creature
subtype=Elemental,Beast
converted=5
cost={3}{R}{R}
pt=4/4
timing=main

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@ -0,0 +1,35 @@
package magic.card;
import magic.model.MagicAbility;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.MagicSetAbilityAction;
import magic.model.event.MagicEvent;
import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
public class Fledgling_Griffin {
public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent played) {
final MagicPlayer player = permanent.getController();
return (player == played.getController() && played.isLand()) ?
new MagicEvent(
permanent,
player,
new Object[]{permanent},
this,
permanent + " gains flying until end of turn."):
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
game.doAction(new MagicSetAbilityAction((MagicPermanent)data[0],MagicAbility.Flying));
}
};
}

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@ -0,0 +1,35 @@
package magic.card;
import magic.model.MagicAbility;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.MagicSetAbilityAction;
import magic.model.event.MagicEvent;
import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
public class Geyser_Glider {
public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent played) {
final MagicPlayer player = permanent.getController();
return (player == played.getController() && played.isLand()) ?
new MagicEvent(
permanent,
player,
new Object[]{permanent},
this,
permanent + " gains flying until end of turn."):
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
game.doAction(new MagicSetAbilityAction((MagicPermanent)data[0],MagicAbility.Flying));
}
};
}